public void SetActiveIcon(GameObject currentIcon, MENU type) { if (mTowerIconsList.Count > 0) { mCurrentIcon = currentIcon; mTowerManager.SetCurrentTower(mCurrentIcon.GetComponent<GUIIcon>().GetTowerType()); DeactivateButtons(); mCurrentIcon.active = true; mCurrentIcon.transform.position = mTowerIconsList[0].GetComponent<GUIIcon>().GetMenuPosition(); if (type == MENU.BUY_INFO) SetBuyInfoMenu(); } }
public void runMenu() { menubuilder = new MenuBuilder(this._admin); invoker = new Invoker(menubuilder); string input = ""; bool isRunning = true; menubuilder.addMenu(MENU.MainMenu); while (isRunning) { menubuilder.showMenu(); input = Console.ReadLine().ToLower().ToString(); switch (input) { case "e": { isRunning = false; Console.WriteLine("\nSee you later in out LanguageSchool!\n"); break; } case "b": { this._menu = MENU.BackMenu; this.UnExecuteMenu(); break; } case "m": { this._menu = MENU.MainMenu; this.ExecuteMenu(this._menu); break; } case "c": { this._menu = MENU.CoursesMenu; this.ExecuteMenu(this._menu); break; } case "add": { this._menu = MENU.AddCourse; this.ExecuteMenu(this._menu); break; } case "rem": { this._menu = MENU.RemoveCourse; this.ExecuteMenu(this._menu); break; } case "cl": { this._menu = MENU.CloneCourse; this.ExecuteMenu(this._menu); break; } default: { break; } } } }
private void SaveInfo(string strLink = "") { try { int idroot = Utils.CIntDef(Drchuyenmuc.SelectedValue); int rank = 1; var getRank = DB.MENUs.Where(n => n.ID == idroot).ToList(); if (getRank.Count > 0) rank = Utils.CIntDef(getRank[0].MENU_RANK + 1); if (m_news_id == 0) { //insert MENU menu = new MENU(); menu.MENU_NAME = Txtname.Value; menu.MENU_PARENT_ID = idroot; menu.MENU_RANK = rank; menu.MENU_LINK = Txtlink.Value; menu.MENU_ORDER = Utils.CIntDef(txtorder.Value); menu.MENU_ACTIVE = Utils.CIntDef(Rdactive.SelectedValue); DB.MENUs.InsertOnSubmit(menu); DB.SubmitChanges(); var _new = DB.GetTable<MENU>().OrderByDescending(g => g.ID).Take(1); m_news_id = _new.Single().ID; strLink = string.IsNullOrEmpty(strLink) ? "menu_child.aspx?menu_id=" + m_news_id : strLink; } else { //update var c_update = DB.GetTable<MENU>().Where(g => g.ID == m_news_id); if (c_update.ToList().Count > 0) { c_update.ToList()[0].MENU_NAME = Txtname.Value; c_update.ToList()[0].MENU_PARENT_ID = Utils.CIntDef(Drchuyenmuc.SelectedValue); c_update.ToList()[0].MENU_LINK = Txtlink.Value; c_update.ToList()[0].MENU_RANK = rank; c_update.ToList()[0].MENU_ORDER = Utils.CIntDef(txtorder.Value); c_update.ToList()[0].MENU_ACTIVE = Utils.CIntDef(Rdactive.SelectedValue); DB.SubmitChanges(); strLink = string.IsNullOrEmpty(strLink) ? "menu_child_list.aspx" : strLink; } } } catch (Exception ex) { clsVproErrorHandler.HandlerError(ex); } finally { if (!string.IsNullOrEmpty(strLink)) { Response.Redirect(strLink); } } }
public UIMenuContext(FGLApplicationPanel f, MENU m) { int top = 30; // MenuButtons = new List<Button>(); thismenu = m; _contextIsActive = false; mainWin = f; menuPanel = new GroupBox(); menuPanel.Visible = true; menuPanel.Text = m.TITLE; menuPanel.Controls.Clear(); menuPanel.Dock = DockStyle.Fill; keyList = new List <ONKEY_EVENT>(); onActionList = new List <ON_ACTION_EVENT>(); foreach (object o in m.MENUCOMMANDS) { if (o is MENUACTION) { // Ignore for now.. } if (o is MENUCOMMAND) { MENUCOMMAND a; Button btn; string txt; bool isOnToolbar = false; a = o as MENUCOMMAND; txt = a.TEXT; if (txt.Length == 0) { txt = null; } if (txt == null) { string[] menukeys; menukeys = a.KEYS.Split(','); foreach (string s in menukeys) { ONKEY_EVENT e = new ONKEY_EVENT(); e.ID = a.ID; e.KEY = s; keyList.Add(e); } } else { string[] menukeys; if (a.KEYS == "") { menukeys = new string[1]; //menukeys[0] =1; char[] arr = a.TEXT.Substring(0, 1).ToCharArray(); menukeys[0] = ((int)(arr[0])).ToString(); } else { menukeys = a.KEYS.Split(','); } foreach (string s in menukeys) { int n = -1; ONKEY_EVENT e = new ONKEY_EVENT(); try { n = Convert.ToInt32(s); } catch (Exception) { } if (s.Trim() != "" && n != -1) { e.ID = a.ID; e.KEY = s; if (n <= 26 || n > 255) { keyList.Add(e); } } } if (a.TEXT != null && a.TEXT != "") { if (f.hasToolbarButton(a.TEXT.ToLower())) { ON_ACTION_EVENT e; e = new ON_ACTION_EVENT(); e.ACTION = a.TEXT.ToLower(); e.ID = a.ID; onActionList.Add(e); isOnToolbar = true; // NOTE : // We might want to add a 'continue' here - so // we dont have a menubutton of we have a toolbar button... } } btn = new UIMenuBarButton(txt, a.ID); if (a.DESCRIPTION != null) { tooltips.SetToolTip(btn, a.DESCRIPTION); } btn.Click += new EventHandler(b_Click); btn.Top = top; btn.AutoSize = true; btn.Left = 10; if (btn.Image != null) { btn.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; btn.TextAlign = System.Drawing.ContentAlignment.MiddleRight; } if (!isOnToolbar) { menuPanel.Controls.Add(btn); if (btn.Height == 0) { top += 30; } else { top += btn.Height; } } } } } // mainWin.setActiveToolBarKeys(keyList, onActionList, false, false, false); }
public MENU Update(MENU Menu) { throw new NotImplementedException(); }
public MENU Add(MENU Menu) { throw new NotImplementedException(); }
private void DetectMenu() { // Il me faut un indice qui, grace a lui, je peux savoir que j'ai une composition de menu // Le simple est de creer un boolén qui par defaut est actif // Il suffit q'une option ne contient pas un élément avec la quantité qu'il faut l'indice passe en inactif bool indice = true; MENU detectedMenu = new MENU(); // init tag in model cart foreach (var c in cvm.Cart) { c.Tag = false; } // Je recupere le panier var cartList = cvm.Cart; // je recupère la liste des menus var menu = db.MENU.ToList(); // Je parcoure la liste des menus // un par un foreach (var menuItem in menu) { indice = true; detectedMenu = menuItem; // Je verifie si le produit principal du menu est présent sur la carte bool contain = cartList.Where(c => c.Tag != true).Select(c => c.ItemId).Contains(menuItem.id_item); if (contain) { var updateCartList = cartList.FirstOrDefault(i => i.ItemId == menuItem.id_item); if (updateCartList != null) { updateCartList.Tag = true; updateCartList. } } else { continue; } // Je recupère la liste des options var option = menuItem.OPTION_CHOIX_MENU.ToList(); // Je parcoure la liste des options foreach (var optionItem in option) { // Dans chaque option je vais chercher la liste des produits en lien avec le menu var optionContainer = optionItem.ITEM_OPTION_MENU.ToList(); // optionContainer.Add(menuItem.ITEM); HashSet <int> cartHash = new HashSet <int>(cartList.Where(c => c.Tag != true).Select(s => s.ItemId)); cartHash.Add(menuItem.id_item); var results2 = optionContainer.Where(m => cartHash.Contains(m.id_item)).ToList(); // var cartIDs = cvm.Cart; // var results = optionContainer.Where(m => cartIDs.Any(z => z.ItemId == m.id_item) ); if (results2.Count() > 0) { foreach (var res in results2) { var updateCartList = cartList.FirstOrDefault(i => i.ItemId == res.id_item); if (updateCartList != null) { updateCartList.Tag = true; } } } else { indice = false; } } // Ici je peux tester si indice est actif je recupère le menu en question dans une liste if (indice) { MessageBox.Show(detectedMenu.menu_title); } // Une fois le panier est parcourue entierrement j'affiche cette liste de menu :) } var test = cartList; }
private void menuListBox_Click(object sender, EventArgs e) { selectedMenu = (MENU)menuListBox.SelectedIndex; }
public void addMenu(MENU menu) { this._menues.Push(menu); }
/// <summary> /// Graba o actualiza un menu /// </summary> /// <param name="menu">menu a grabar</param> public void SaveMenu(MENU menu) { try { using (DQBaseContext context=new DQBaseContext(ConnectionString)) { context.MENU.ApplyChanges(menu); context.SaveChanges(); } } catch (Exception ex) { throw ex; } }
private void updateFormTimer_Tick(object sender, EventArgs e) { lastUpdateTextBox.Text = rxInterval.ToString(); batteryPercentageTextBox.Text = sharedData.batteryPercentage.ToString() + "%"; if (selectedMenu != displayedMenu) { this.menuPanel.Controls.Clear(); mOverview.setUpdateFormTimer(false); mKicker.setUpdateFormTimer(false); mCamera.setUpdateFormTimer(false); mCompass.setUpdateFormTimer(false); mLine.setUpdateFormTimer(false); mSettings.setUpdateFormTimer(false); mShutdown.setUpdateFormTimer(false); switch (selectedMenu) { case MENU.OVERVIEW: this.menuPanel.Controls.Add(mOverview); mOverview.setUpdateFormTimer(true); mOverview.Show(); break; case MENU.KICKER: this.menuPanel.Controls.Add(mKicker); mKicker.setUpdateFormTimer(true); mKicker.Show(); break; case MENU.CAMERA: this.menuPanel.Controls.Add(mCamera); mCamera.setUpdateFormTimer(true); mCamera.Show(); break; case MENU.COMPASS: this.menuPanel.Controls.Add(mCompass); mCompass.setUpdateFormTimer(true); mCompass.Show(); break; case MENU.LINE: this.menuPanel.Controls.Add(mLine); mLine.setUpdateFormTimer(true); mLine.Show(); break; case MENU.SETTINGS: this.menuPanel.Controls.Add(mSettings); mSettings.setUpdateFormTimer(true); mSettings.Show(); break; case MENU.SHUTDOWN: this.menuPanel.Controls.Add(mShutdown); mShutdown.setUpdateFormTimer(true); mShutdown.Show(); break; default: break; } displayedMenu = selectedMenu; } if (((DateTime.Now.Ticks - lastTx) / 10000) >= 200) { lastTx = DateTime.Now.Ticks; txMsg[0] = SYNC; txByteCnt = 1; addByteToTxBuffer(0x05); // message length spacing txChecksum = 0; addByteToTxBuffer((byte)executionCommand_t.EC_UPDATE_LED); addByteToTxBuffer((byte)(sharedData.ledState ? 1 : 0)); addByteToTxBuffer((byte)dataRequest_t.DR_BATTERY_P); addByteToTxBuffer((byte)dataRequest_t.DR_COMPASS); addByteToTxBuffer((byte)dataRequest_t.DR_LINE); //txMsg[1] = (byte)(txByteCnt - 2); addByteToTxBuffer(txChecksum); serialComm.Write(txMsg, 0, txByteCnt); } }
void IniMenuColor() { menu = MENU.COLOR; nameText.text = "Choose color"; }
public JsonResult ObtenerMenu() { List <Sesion> SesionUsu = new List <Sesion>(); SesionUsu = (List <Sesion>)System.Web.HttpContext.Current.Session["SessionDatosUsuarioLogeado"]; if (SesionUsu != null) { try { var ListaMenu = System.Web.HttpContext.Current.Session["ListaMenu"]; if (ListaMenu == null) { var Lista = CursorDataContext.ObtenerMenu(SesionUsu[0].Usuario.ToUpper()); List <MENUPADRE> list = new List <MENUPADRE>(); if (Lista.MENUPADRE.Count > 0) { MENU dc = new MENU(); { var menu = Lista.MENUPADRE.Select(c => new { c.ID, c.NOMBRE, SubMenu = c.SUBMENU.Select(s => new { s.NOMBRE, s.CONTROL_NOMBRE }) }); System.Web.HttpContext.Current.Session["ListaMenu"] = Lista; return(new JsonResult { Data = menu, JsonRequestBehavior = JsonRequestBehavior.AllowGet }); } } else { return(Json(false, JsonRequestBehavior.AllowGet)); } } else { var Lista = System.Web.HttpContext.Current.Session["ListaMenu"] as MENU; List <MENUPADRE> list = new List <MENUPADRE>(); if (Lista.MENUPADRE.Count > 0) { MENU dc = new MENU(); { var menu = Lista.MENUPADRE.Select(c => new { c.ID, c.NOMBRE, SubMenu = c.SUBMENU.Select(s => new { s.NOMBRE, s.CONTROL_NOMBRE }) }); System.Web.HttpContext.Current.Session["ListaMenu"] = Lista; return(new JsonResult { Data = menu, JsonRequestBehavior = JsonRequestBehavior.AllowGet }); } } else { return(Json(false, JsonRequestBehavior.AllowGet)); } } } catch (Exception ex) { return(Json("Error256" + ex.Message, JsonRequestBehavior.AllowGet)); } } return(Json(false, JsonRequestBehavior.AllowGet)); }
public DefaultCommand(IMenu receiver, MENU menu) { this._menu = menu; this._receiver = receiver; }
public void runMenu() { menubuilder = new MenuBuilder(this._user); invoker = new Invoker(menubuilder); string input = ""; bool isRunning = true; menubuilder.addMenu(MENU.MainMenu); while (isRunning) { menubuilder.showMenu(); input = Console.ReadLine().ToLower().ToString(); switch (input) { case "e": { isRunning = false; Console.WriteLine("\nSee you later in out LanguageSchool!\n"); break; } case "m": { this._menu = MENU.MainMenu; this.ExecuteMenu(this._menu); menubuilder.addMenu(_menu); DefaultCommand command = new DefaultCommand(menubuilder, _menu); invoker.AddCommand(command); invoker.Execute(); break; } case "p": { this._menu = MENU.PersonalAreaMenu; this.ExecuteMenu(this._menu); break; } case "c": { this._menu = MENU.CoursesMenu; this.ExecuteMenu(this._menu); break; } case "ca": { this._menu = MENU.CartMenu; this.ExecuteMenu(this._menu); break; } case "buy": { if (this._menu == MENU.CartMenu) { this._menu = MENU.BuyCourses; this.ExecuteMenu(this._menu); } break; } case "cl": { if (this._menu == MENU.CartMenu) { this._menu = MENU.ClearCart; this.ExecuteMenu(this._menu); } break; } case "r": { if (this._menu == MENU.CartMenu) { this._menu = MENU.RemoveCourse; this.ExecuteMenu(this._menu); } break; } case "b": { this._menu = MENU.BackMenu; this.UnExecuteMenu(); break; } case "level": { if (this._menu == MENU.CoursesMenu) { this._menu = MENU.CoursesByLevel; this.ExecuteMenu(this._menu); } break; } case "add": { if (this._menu == MENU.CoursesMenu) { this._menu = MENU.AddCourse; this.ExecuteMenu(this._menu); } break; } default: { break; } } } }
private void buildUserMenu(MENU menu) { switch (menu) { case MENU.MainMenu: { this.builder = new buildMainMenu(); director.Builder = this.builder; director.buildFullMenu(); break; } case MENU.PersonalAreaMenu: { this.builder = new buildPersonalAreaMenu(this._user); director.Builder = this.builder; director.buildFullMenu(); break; } case MENU.AddCourse: { this.builder = new buildAddCourseMenu(this._user); director.Builder = this.builder; director.buildFullMenu(); break; } case MENU.CartMenu: { this.builder = new buildCartMenu(this._user); director.Builder = this.builder; director.buildFullMenu(); break; } case MENU.BuyCourses: { this.builder = new buildBuyCourses(this._user); director.Builder = this.builder; director.buildFullMenu(); break; } case MENU.ClearCart: { this.builder = new buildClearCart(this._user); director.Builder = this.builder; director.buildFullMenu(); break; } case MENU.RemoveCourse: { this.builder = new buildRemoveCourse(this._user); director.Builder = this.builder; director.buildFullMenu(); break; } case MENU.CoursesMenu: { this.builder = new buildCoursesMenu(this._user); director.Builder = this.builder; director.buildFullMenu(); break; } case MENU.BackMenu: { removeMenu(); break; } case MENU.CoursesByLevel: { this.builder = new buildCoursesByLevel(); director.Builder = this.builder; director.buildFullMenu(); break; } default: { Console.WriteLine("Unknown command. Repeat please."); break; } } }
IEnumerator WaitAndSet(MENU selecao) { yield return(new WaitForSeconds(.5f)); SetSeletor(selecao); }
static int Main(string[] argv) { // /* the submenu */ MENUS submenu = new MENUS(5); submenu[0] = new MENU("Submenu", NULL, NULL, D_DISABLED, NULL); submenu[1] = new MENU("", NULL, NULL, 0, NULL); submenu[2] = new MENU("Checked", check_callback, NULL, D_SELECTED, NULL); submenu[3] = new MENU("Disabled", NULL, NULL, D_DISABLED, NULL); submenu[4] = new MENU(null, NULL, NULL, 0, NULL); /* the first menu in the menubar */ MENUS menu1 = new MENUS(4); menu1[0] = new MENU("Test &1 \t1", menu_callback, NULL, 0, NULL); menu1[1] = new MENU("Test &2 \t2", menu_callback, NULL, 0, NULL); menu1[2] = new MENU("&Quit \tq/Esc", Marshal.GetFunctionPointerForDelegate(d_quit), NULL, 0, NULL); menu1[3] = new MENU(null, NULL, NULL, 0, NULL); /* the second menu in the menubar */ MENUS menu2 = new MENUS(3); menu2[0] = new MENU("&Test", menu_callback, NULL, 0, NULL); menu2[1] = new MENU("&Submenu", NULL, submenu, 0, NULL); menu2[2] = new MENU(null, NULL, NULL, 0, NULL); /* the help menu */ MENUS helpmenu = new MENUS(2); helpmenu[0] = new MENU("&About \tF1", Marshal.GetFunctionPointerForDelegate(d_about), NULL, 0, NULL); helpmenu[1] = new MENU(null, NULL, NULL, 0, NULL); /* the main menu-bar */ MENUS the_menu = new MENUS(4); the_menu[0] = new MENU("&First", NULL, menu1, 0, NULL); the_menu[1] = new MENU("&Second", NULL, menu2, 0, NULL); the_menu[2] = new MENU("&Help", NULL, helpmenu, 0, NULL); the_menu[3] = new MENU(null, NULL, NULL, 0, NULL); the_dialog[0] = new DIALOG(d_clear_proc, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL); /* these just display text, either left aligned, centered, or right aligned */ the_dialog[1] = new DIALOG("d_text_proc", 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_text_proc"), NULL, NULL); the_dialog[2] = new DIALOG("d_ctext_proc", 318, 20, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_ctext_proc"), NULL, NULL); the_dialog[3] = new DIALOG("d_rtext_proc", 636, 20, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_rtext_proc"), NULL, NULL); ///* lots of descriptive text elements */ the_dialog[4] = new DIALOG("d_text_proc", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_menu_proc->"), NULL, NULL); the_dialog[5] = new DIALOG("d_text_proc", 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_button_proc->"), NULL, NULL); the_dialog[6] = new DIALOG("d_text_proc", 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_check_proc->"), NULL, NULL); the_dialog[7] = new DIALOG("d_text_proc", 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_radio_proc->"), NULL, NULL); the_dialog[8] = new DIALOG("d_text_proc", 0, 130, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_edit_proc->"), NULL, NULL); the_dialog[9] = new DIALOG("d_text_proc", 0, 150, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_list_proc->"), NULL, NULL); the_dialog[10] = new DIALOG("d_text_proc", 0, 200, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_text_list_proc->"), NULL, NULL); the_dialog[11] = new DIALOG("d_text_proc", 0, 250, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_textbox_proc->"), NULL, NULL); the_dialog[12] = new DIALOG("d_text_proc", 0, 300, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_slider_proc->"), NULL, NULL); the_dialog[13] = new DIALOG("d_text_proc", 0, 330, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_box_proc->"), NULL, NULL); the_dialog[14] = new DIALOG("d_text_proc", 0, 360, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_shadow_box_proc->"), NULL, NULL); the_dialog[15] = new DIALOG("d_text_proc", 0, 390, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_keyboard_proc. Press F1 to see me trigger the about box."), NULL, NULL); the_dialog[16] = new DIALOG("d_text_proc", 0, 410, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_clear_proc. I draw the white background."), NULL, NULL); the_dialog[17] = new DIALOG("d_text_proc", 0, 430, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("d_yield_proc. I make us play nice with the OS scheduler."), NULL, NULL); the_dialog[18] = new DIALOG("d_rtext_proc", 636, 40, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("<-d_bitmap_proc"), NULL, NULL); the_dialog[19] = new DIALOG("d_rtext_proc", 636, 80, 0, 0, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi("<-d_icon_proc"), NULL, NULL); ///* a menu bar - note how it auto-calculates its dimension if they are not given */ the_dialog[20] = new DIALOG("d_menu_proc", 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, the_menu, NULL, NULL); ///* some more GUI elements, all of which require you to specify their dimensions */ the_dialog[21] = new DIALOG("d_button_proc", 160, 40, 160, 20, 0, 0, 't', 0, 0, 0, Marshal.StringToCoTaskMemAnsi("&Toggle Me!"), NULL, NULL); the_dialog[22] = new DIALOG("d_check_proc", 160, 70, 160, 20, 0, 0, 'c', 0, 0, 0, Marshal.StringToCoTaskMemAnsi("&Check Me!"), NULL, NULL); the_dialog[23] = new DIALOG("d_radio_proc", 160, 100, 160, 19, 0, 0, 's', 0, 0, 0, Marshal.StringToCoTaskMemAnsi("&Select Me!"), NULL, NULL); the_dialog[24] = new DIALOG("d_radio_proc", 320, 100, 160, 19, 0, 0, 'o', 0, 0, 0, Marshal.StringToCoTaskMemAnsi("&Or Me!"), NULL, NULL); the_dialog[25] = new DIALOG("d_edit_proc", 160, 130, 160, 8, 0, 0, 0, 0, LEN, 0, Marshal.StringToCoTaskMemAnsi(the_string), NULL, NULL); the_dialog[26] = new DIALOG("d_list_proc", 160, 150, 160, 44, 0, 0, 0, 0, 0, 0, Marshal.GetFunctionPointerForDelegate(d_listbox_getter), sel, NULL); the_dialog[27] = new DIALOG("d_text_list_proc", 160, 200, 160, 44, 0, 0, 0, 0, 0, 0, Marshal.GetFunctionPointerForDelegate(d_listbox_getter), NULL, NULL); the_dialog[28] = new DIALOG("d_textbox_proc", 160, 250, 160, 48, 0, 0, 0, 0, 0, 0, Marshal.StringToCoTaskMemAnsi(the_text), NULL, NULL); the_dialog[29] = new DIALOG("d_slider_proc", 160, 300, 160, 12, 0, 0, 0, 0, 100, 0, NULL, NULL, NULL); the_dialog[30] = new DIALOG("d_box_proc", 160, 330, 160, 20, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL); the_dialog[31] = new DIALOG("d_shadow_box_proc", 160, 360, 160, 20, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL); ///* note how we don't fill in the dp field yet, because we first need to load the bitmap */ the_dialog[32] = new DIALOG("d_bitmap_proc", 480, 40, 30, 30, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL); the_dialog[33] = new DIALOG("d_icon_proc", 480, 80, 30, 30, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL); ///* the quit and info buttons use our customized dialog procedure, using dp3 as callback */ the_dialog[34] = new DIALOG(d_my_button_proc, 0, 450, 160, 20, 0, 0, 'q', D_EXIT, 0, 0, Marshal.StringToCoTaskMemAnsi("&Quit"), NULL, Marshal.GetFunctionPointerForDelegate(d_quit)); the_dialog[35] = new DIALOG(d_my_button_proc, 400, 150, 160, 20, 0, 0, 'i', D_EXIT, 0, 0, Marshal.StringToCoTaskMemAnsi("&Info"), NULL, Marshal.GetFunctionPointerForDelegate(d_info1)); the_dialog[36] = new DIALOG(d_my_button_proc, 400, 200, 160, 20, 0, 0, 'n', D_EXIT, 0, 0, Marshal.StringToCoTaskMemAnsi("I&nfo"), NULL, Marshal.GetFunctionPointerForDelegate(d_info2)); the_dialog[37] = new DIALOG(d_my_button_proc, 400, 300, 160, 20, 0, 0, 'f', D_EXIT, 0, 0, Marshal.StringToCoTaskMemAnsi("In&fo"), NULL, Marshal.GetFunctionPointerForDelegate(d_info3)); ///* the next two elements don't draw anything */ the_dialog[38] = new DIALOG("d_keyboard_proc", 0, 0, 0, 0, 0, 0, 0, 0, KEY_F1, 0, Marshal.GetFunctionPointerForDelegate(d_about), NULL, NULL); the_dialog[39] = new DIALOG("d_yield_proc", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL); the_dialog[the_dialog.Length - 1] = new DIALOG(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL); //char buf[256]; byte[] buf = new byte[256]; int i; /* initialise everything */ if (allegro_init() != 0) { return(1); } install_keyboard(); install_mouse(); install_timer(); if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0) { if (set_gfx_mode(GFX_SAFE, 640, 480, 0, 0) != 0) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message(string.Format("Unable to set any graphic mode\n{0}\n", allegro_error)); return(1); } } /* load the datafile */ //replace_filename(buf, argv[0], "example.dat", sizeof(buf)); //datafile = load_datafile(buf); replace_filename(buf, "./", "example.dat", buf.Length); datafile = load_datafile(Encoding.ASCII.GetString(buf)); if (!datafile) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message(string.Format("Error loading {0}!\n", buf)); return(1); } set_palette(datafile[THE_PALETTE].dat); /* set up colors */ gui_fg_color = makecol(0, 0, 0); gui_mg_color = makecol(128, 128, 128); gui_bg_color = makecol(200, 240, 200); set_dialog_color(the_dialog, gui_fg_color, gui_bg_color); /* white color for d_clear_proc and the d_?text_procs */ the_dialog[0].bg = makecol(255, 255, 255); for (i = 4; the_dialog[i].proc != NULL; i++) { if (the_dialog[i].proc == GetAddress("d_text_proc") || the_dialog[i].proc == GetAddress("d_ctext_proc") || the_dialog[i].proc == GetAddress("d_rtext_proc")) { the_dialog[i].bg = the_dialog[0].bg; } } /* fill in bitmap pointers */ the_dialog[BITMAP_OBJECT].dp = datafile[SILLY_BITMAP].dat; the_dialog[ICON_OBJECT].dp = datafile[SILLY_BITMAP].dat; /* shift the dialog 2 pixels away from the border */ position_dialog(the_dialog, 2, 2); /* do the dialog */ do_dialog(the_dialog, -1); unload_datafile(datafile); return(0); }
void GUIPrepLocalMatch() { GUILayout.BeginVertical(); player1Name = GUILayout.TextField(player1Name, 50); player2Name = GUILayout.TextField(player2Name, 50); if (GUILayout.Button("Play")) { // Setup players based on UI state if (player1 != null) { Destroy(player1); } var p1 = Instantiate(playerLocalPrefab).GetComponent <PlayerLocal>(); player1 = p1.gameObject; p1.playerID = IGame.PLAYER.PLAYER1; p1.playerName = player1Name; p1.board = board; switch (player1Type) // TODO: Configure player controller (human or AI) { case PLAYER_TYPE.HUMAN: // TODO break; case PLAYER_TYPE.AI: // TODO break; } if (player2 != null) { Destroy(player2); } var p2 = Instantiate(playerLocalPrefab).GetComponent <PlayerLocal>(); player2 = p2.gameObject; p2.playerID = IGame.PLAYER.PLAYER2; p2.playerName = player2Name; p2.board = board; switch (player2Type) // TODO: Configure player controller (human or AI) { case PLAYER_TYPE.HUMAN: // TODO break; case PLAYER_TYPE.AI: // TODO break; } // Setup match based on players above and UI state about match var matchLocal = matchControllers.GetComponentInChildren <MatchLocal>(true); matchLocal.gameObject.SetActive(true); Debug.Assert(matchLocal != null, "MatchLocal component required"); matchLocal.match.game = game; matchLocal.match.board = board; // Is this necessary? matchLocal.match.player1 = player1.gameObject.GetComponent <IPlayer>(); matchLocal.match.player2 = p2.gameObject.GetComponent <IPlayer>(); //currentMatch = matchLocal; // Transition to Playing state //currentMatch.Begin(); activeMenu = MENU.PLAYING_LOCAL_MATCH; } if (GUILayout.Button("Back")) { activeMenu = MENU.MAIN; } GUILayout.EndVertical(); GUILayout.BeginVertical(); player1TypeSelection = GUILayout.SelectionGrid(player1TypeSelection, new string[] { "Human", "AI" }, 2); player2TypeSelection = GUILayout.SelectionGrid(player2TypeSelection, new string[] { "Human", "AI" }, 2); if (player1Type != (PLAYER_TYPE)player1TypeSelection) { player1Type = (PLAYER_TYPE)player1TypeSelection; } if (player2Type != (PLAYER_TYPE)player2TypeSelection) { player2Type = (PLAYER_TYPE)player2TypeSelection; } GUILayout.EndVertical(); }
public void UserSuccessfullyAuthenticated() { hideAll(dashboard1, dashboard_button); MENU.Show(); }