Ejemplo n.º 1
0
        /// <summary>
        /// SYMCALL方式设置玩家OP等级
        /// </summary>
        /// <param name="api"></param>
        /// <param name="player">ServerPlayer指针</param>
        /// <param name="per">等级</param>
        public static void setPermission(MCCSAPI api, IntPtr player, byte per)
        {
            Console.WriteLine("[CS] setPlayer OP level to {0}", per);
            IntPtr             org  = api.dlsym((int)THook.RVAs[api.VERSION][2]);       // IDA ServerPlayer::setPermissions
            SETPERMISSION_FUNC func = (SETPERMISSION_FUNC)Marshal.GetDelegateForFunctionPointer(org, typeof(SETPERMISSION_FUNC));

            func(player, per);
        }
Ejemplo n.º 2
0
        public static void tp(MCCSAPI api, int funcaddr, IntPtr pl, Vec3 pos, int dimid)
        {
            var functpr = api.dlsym(funcaddr);
            var _tp     = (TP)Marshal.GetDelegateForFunctionPointer(functpr, typeof(TP));

            _tp(pl, pos, 0, dimid, 0, 0, 0, new CsPlayer(api, pl).UniqueId);
            /*?teleport@TeleportCommand@@SAXAEAVActor@@VVec3@@PEAV3@V?$AutomaticID@VDimension@@H@@VRelativeFloat@@4HAEBUActorUniqueID@@@Z*/
        }