Ejemplo n.º 1
0
        public MCClient(string server, int port, string username, string password, string serverpassword, bool useauth)
        {
            m_Client = new MCRawClient(server, port);

            m_Username = username;
            m_Password = password;
            m_ServerPassword = serverpassword;
            m_UseAuth = useauth;

            if (m_UseAuth)
            {
                m_AccountInfo = MCLogin.GetInfo(m_Username, m_Password);

                if (m_AccountInfo == null)
                    throw new Exception("Invalid credentials or bot is outdated.");
            }

            m_SelectedItem = MCBlockType.Air;
            m_Position = new Point3D();
            m_ItemInv = null;
            m_CraftInv = null;
            m_EquipInv = null;
            m_Players = new List<MCPlayer>();
            Time = 0;
            SpawnPoint = new Point3D();
            m_Yaw = 0f;
            m_Pitch = 0f;

            m_Client.OnDisconnect += new DisconnectEventHandler(m_Client_OnDisconnect);
            m_Client.OnHandshake += new HandshakeEventHandler(m_Client_OnHandshake);
            m_Client.OnLogin += new LoginEventHandler(m_Client_OnLogin);
            m_Client.OnUpdateTime += new UpdateTimeEventHandler(m_Client_OnUpdateTime);
            m_Client.OnPlayerMoveLook += new PlayerMoveLookEventHandler(m_Client_OnPlayerMoveLook);
            m_Client.OnAddInventory += new AddInventoryEventHandler(m_Client_OnAddInventory);
            m_Client.OnPlayerInventory += new PlayerInventoryEventHandler(m_Client_OnPlayerInventory);
            m_Client.OnSpawnPosition += new SpawnPositionEventHandler(m_Client_OnSpawnPosition);
            m_Client.OnNamedEntitySpawn += new NamedEntitySpawnEventHandler(m_Client_OnNamedEntitySpawn);
            m_Client.OnChat += new ChatEventHandler(m_Client_OnChat);
            m_Client.OnAddVehicle += new AddVehicleEventHandler(m_Client_OnAddVehicle);
        }
Ejemplo n.º 2
0
 public void PlaceBlock(MCBlockType block, Point3D position, MCBlockFace direction)
 {
     SendPacket(MCPackets.CreatePlayerBlockPlacePacket((short)block, (int)position.X, (byte)position.Y, (int)position.Z, (byte)direction));
 }
Ejemplo n.º 3
0
 public void ChangeHolding(MCBlockType item)
 {
     SendPacket(MCPackets.CreatePlayerHoldingPacket(0, (short)item));
 }