Ejemplo n.º 1
0
 public DmgDraw(LucDamage damage)
 {
     this.Damage = damage;
 }
Ejemplo n.º 2
0
        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);

            superParent.Initialize();

            var qSpell  = new QSpell();
            var q2Spell = new Q2Spell();
            var wSpell  = new WSpell();
            var eSpell  = new ESpell();
            var rSpell  = new RSpell();

            var spellParent = new SpellParent();

            spellParent.Add(new List <Base>
            {
                qSpell,
                q2Spell,
                wSpell,
                eSpell,
                rSpell
            });
            spellParent.Load();

            var dmg = new LucDamage(eSpell, wSpell, qSpell, rSpell);

            var dashSmart = new DashSmart();

            var orbwalkerModule = new OrbwalkerModule();

            orbwalkerModule.Load();

            var comboParent  = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent   = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);

            var killstealParnet       = new Parent("Killsteal");
            var drawingParent         = new Parent("Drawings");
            var reformedUtilityParent = new Parent("Reformed Utility");

            reformedUtilityParent.Add(new LucianSkinchanger());

            var eMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.E)
            {
                Negated = true
            };
            var wMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.W)
            {
                Negated = true
            };
            var qMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.Q)
            {
                Negated = true
            };
            var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List <Base>
            {
                new QCombo(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                })
                .Guardian(eMustNotBeReadyGuardian)
                .Guardian(qReadyGuardian),

                new WCombo(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                })
                .Guardian(qMustNotBeReadyGuardian)
                .Guardian(wReadyGuardian),

                new ECombo(eSpell, dmg, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                })
                .Guardian(eReadyGuardian),

                new RCombo(rSpell, dmg).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                })
                .Guardian(rReadyGuardian),
            });

            harassParent.Add(new List <Base>
            {
                new QHarass(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                }).Guardian(qReadyGuardian),
                new WHarass(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                }).Guardian(qMustNotBeReadyGuardian).Guardian(wReadyGuardian),
                new EHarass(eSpell, dmg, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                })
                .Guardian(eReadyGuardian),
            });

            laneParent.Add(new List <Base>
            {
                new QLaneClear(qSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                }).Guardian(qReadyGuardian).Guardian(eMustNotBeReadyGuardian),
                new WLaneClear(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                }).Guardian(wReadyGuardian).Guardian(qMustNotBeReadyGuardian),
                new ELaneClear(eSpell, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                }).Guardian(eReadyGuardian),
            });

            jungleParent.Add(new List <Base>
            {
                new QJungleClear(qSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                }).Guardian(eMustNotBeReadyGuardian),
                new WJungleClear(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                }).Guardian(wReadyGuardian).Guardian(qMustNotBeReadyGuardian),
                new EJungleClear(eSpell).Guardian(eReadyGuardian)
            });

            killstealParnet.Add(new List <Base>
            {
                new Q(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff")
                {
                    Negated = true
                }).Guardian(qReadyGuardian),
                new W(wSpell).Guardian(wReadyGuardian),
                new R(rSpell).Guardian(rReadyGuardian),
            });

            drawingParent.Add(new List <Base>
            {
                new DmgDraw(dmg),
                new QDraw(qSpell, q2Spell),
                new WDraw(wSpell),
                new RDraw(rSpell),
            });

            superParent.Add(new List <Base>
            {
                reformedUtilityParent,
                orbwalkerModule,
                comboParent,
                harassParent,
                laneParent,
                jungleParent,
                killstealParnet,
                drawingParent,
            });

            superParent.Load();

            reformedUtilityParent.Menu.Style = FontStyle.Bold;
            reformedUtilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;

            Chat.Print("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Lucian!</font></b>");
        }
Ejemplo n.º 3
0
 public RCombo(RSpell rSpell, LucDamage damage)
 {
     this.rSpell = rSpell;
     this.damage = damage;
 }
Ejemplo n.º 4
0
 public EHarass(ESpell eSpell, LucDamage damage, DashSmart dashSmart)
 {
     this.eSpell    = eSpell;
     this.damage    = damage;
     this.dashSmart = dashSmart;
 }
Ejemplo n.º 5
0
        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);
            superParent.Initialize();

            var qSpell = new QSpell();
           var q2Spell = new Q2Spell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();
            spellParent.Add(new List<Base>
                                  {
                                     qSpell,
                                     q2Spell,
                                     wSpell,
                                     eSpell,
                                     rSpell
                                  });
            spellParent.Load();

            var dmg = new LucDamage(eSpell, wSpell, qSpell, rSpell);

            var dashSmart = new DashSmart();

            var orbwalkerModule = new OrbwalkerModule();
            orbwalkerModule.Load();

            var comboParent  = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent   = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);

            var killstealParnet = new Parent("Killsteal");
            var drawingParent = new Parent("Drawings");
            var reformedUtilityParent = new Parent("Reformed Utility");

            reformedUtilityParent.Add(new LucianSkinchanger());

           // var new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true } = new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true };
            var eMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.E) { Negated = true };
            var wMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.W) { Negated = true };
            var qMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.Q) { Negated = true };
            var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List<Base>
                                {
                                    new QCombo(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eMustNotBeReadyGuardian)
                                    .Guardian(qReadyGuardian),

                                    new WCombo(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(qMustNotBeReadyGuardian)
                                    .Guardian(wReadyGuardian),

                                    new ECombo(eSpell, dmg, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eReadyGuardian),

                                    new RCombo(rSpell, dmg).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(rReadyGuardian),
                                 });

            harassParent.Add(new List<Base>
                                 {
                                    new QHarass(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian),
                                    new WHarass(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qMustNotBeReadyGuardian).Guardian(wReadyGuardian),
                                    new EHarass(eSpell, dmg, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eReadyGuardian),
                                 });

            laneParent.Add(new List<Base>
                               {
                                    new QLaneClear(qSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian).Guardian(eMustNotBeReadyGuardian),
                                    new WLaneClear(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(wReadyGuardian).Guardian(eMustNotBeReadyGuardian),
                                    new ELaneClear(eSpell, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(eReadyGuardian),
                               });

            jungleParent.Add(new List<Base>
                                 {
                                     new QJungleClear(qSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(eMustNotBeReadyGuardian),
                                     new WJungleClear(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(wReadyGuardian).Guardian(qMustNotBeReadyGuardian),
                                     new EJungleClear(eSpell).Guardian(eReadyGuardian)
                                 });

            killstealParnet.Add(new List<Base>
                                   {
                                      new Q(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian),
                                      new W(wSpell).Guardian(wReadyGuardian),
                                      new R(rSpell).Guardian(rReadyGuardian),
                                   });

            drawingParent.Add(new List<Base>
                                   {
                                        new DmgDraw(dmg),
                                        new QDraw(qSpell, q2Spell),
                                        new WDraw(wSpell),
                                        new RDraw(rSpell),
                                   });

            superParent.Add(new List<Base>
                                  {
                                     reformedUtilityParent,
                                     orbwalkerModule,
                                     comboParent,
                                     harassParent,
                                     laneParent,
                                     jungleParent,
                                     killstealParnet,
                                     drawingParent,
                                  });

            superParent.Load();

            reformedUtilityParent.Menu.Style = FontStyle.Bold;
            reformedUtilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;
        }