[IEnumeratorCoroutineYield] // 0x00619F50-0x00619FD0 // [IteratorStateMachine] // 0x00619F50-0x00619FD0 public static IEnumerator Talk(LuaSymAct symAct, TextID textId) => default; // 0x00C00680-0x00C00700
} // 0x00BFEB50-0x00BFEC50 public static void ResetManpu(LuaSymAct symAct) { } // 0x00BFEC70-0x00BFED50
[IEnumeratorCoroutineYield] // 0x00619850-0x006198D0 // [IteratorStateMachine] // 0x00619850-0x006198D0 public static IEnumerator DrawFaceF(int x, int y, LuaSymAct symAct, FACE_TYPE eFaceType) => default; // 0x00BFF920-0x00BFF9B0
} // 0x00BFEA80-0x00BFEB50 public static void PlayManpu(LuaSymAct symAct, string manpuSymbol) { } // 0x00BFEB50-0x00BFEC50