public TerrainSystem Initialise(LowPolyLandscaper landscaper)
 {
     Landscaper = landscaper;
     Terrain    = new GameObject("Terrain").transform;
     Terrain.SetParent(landscaper.transform);
     CreateTerrain();
     return(this);
 }
Ejemplo n.º 2
0
 void Awake()
 {
     Target     = (LowPolyLandscaper)target;
     Resolution = Target.TerrainSystem.Resolution;
 }