Ejemplo n.º 1
0
 static void Main(string[] args)
 {
     Combination<int, string> winningCombination = new Combination<int, string>(1, 2, 3, "a", "b", "c");
     Combination<int, string> newCombination = new Combination<int, string>(1, 2, 3, "a", "c", "b");
     LottoGame<int, string> obj = new LottoGame<int, string>(winningCombination);
     obj.UserCombination(newCombination);
     LottoResult<int, string> obj1 = new LottoResult<int, string>(winningCombination, newCombination);
 }
Ejemplo n.º 2
0
        static void Main()
        {
            Console.ForegroundColor = ConsoleColor.Green;
            Console.Write("How many combinations will you enter: ");
            int numberOfCombinations = int.Parse(Console.ReadLine());
            Console.WriteLine("\nA combination is comprised of 6 values. The first three values should share the same C# type(this should be the case with the second three values as well).\n");

            Combination<int, string> winningCombination = new Combination<int, string>(new int[] { 1, 2, 3 }, new string[] { "pesho", "gosho", "ivan" });
            LottoGame<int, string> lottoGame = new LottoGame<int, string>(winningCombination);

            Console.ForegroundColor = ConsoleColor.Yellow;
            int count = 1;
            while (count <= numberOfCombinations)
            {
                Console.Write("Combination {0}:\n", count);
                Console.Write("\tValue 1(int): ");
                int value1 = int.Parse(Console.ReadLine());
                Console.Write("\tValue 2(int): ");
                int value2 = int.Parse(Console.ReadLine());
                Console.Write("\tValue 3(int): ");
                int value3 = int.Parse(Console.ReadLine());
                Console.Write("\tValue 4(string): ");
                string value4 = Console.ReadLine();
                Console.Write("\tValue 5(string): ");
                string value5 = Console.ReadLine();
                Console.Write("\tValue 6(string): ");
                string value6 = Console.ReadLine();

                Combination<int, string> currentComb = new Combination<int, string>(new int[] { value1, value2, value3 }, new string[] { value4, value5, value6 });

                if (lottoGame.CheckIfExists(currentComb))
                {
                    Console.WriteLine("The current combination has already been entered! Try again.");
                    continue;
                }
                else
                {
                    lottoGame.AddUserCombination(currentComb);
                }

                Console.WriteLine();
                count++;
            }

            LottoResult<int, string> lottoResult = lottoGame.Validate();
            if (lottoResult.IsWinning)
            {
                Console.WriteLine("Congratulations! Your best combination has {0} matching values!", lottoResult.MatchedNumbersCount);
            }
            else
            {
                Console.WriteLine("Unfortunately there are no winning combinations among the ones given.");
            }
        }
 static void Main(string[] args)
 {
     List<Combination<int, string>> comboList = new List<Combination<int, string>>();
         Combination<int, string> combo1 = new Combination<int, string>(1, 2, 6, "a", "b", "v");
         Combination<int, string> combo2 = new Combination<int, string>(1, 2, 6, "a", "b", "v");
         Combination<int, string> combo3 = new Combination<int, string>(1, 5, 3, "lotto", "totto", "v");
         Combination<int, string> combo4 = new Combination<int, string>(3, 4, 5, "toto", "lotto", "game");
         Combination<int, string> combo5 = new Combination<int, string>(1, 2, 6, "a", "b", "v");
     comboList.Add(combo1); comboList.Add(combo2); comboList.Add(combo3); comboList.Add(combo4); comboList.Add(combo5);
     Combination<int, string>[] comboArray = comboList.ToArray();
     LottoGame<int, string> lotto = new LottoGame<int, string>(comboArray);
         lotto.Validate();
 }
Ejemplo n.º 4
0
        /// <summary>
        /// Main method.
        /// </summary>
        public static void Main()
        {
            // List<List<object>> lottoGamesList = new List<List<object>>();
            List<object> listOne = new List<object>() { 3.20, 'v', 1, "as" };
            LottoGame<object> lottoGame = new LottoGame<object>(listOne);

            List<object> listTwo = new List<object>() { 3.20, 'v', "asa", 1 };
            lottoGame.AddUserCombination(listTwo);

            List<object> listThree = new List<object>() { 3.20, 'v', "asaa", 1 };
            lottoGame.AddUserCombination(listThree);

            // Console.WriteLine(String.Join(", ", lottoGame.userCombinations));

            // Console.Write("Enter a combination of values :");

            // List<object> listOne = new List<object>();
        }
Ejemplo n.º 5
0
        public static void Main()
        {
            Combination<int, string> winning = new Combination<int, string>(1, 2, 3, "ivan", "pesho", "gosho");
            LottoGame<int,string> game = new LottoGame<int,string>(winning);

            while (true)
            {
                string[] input = Console.ReadLine().Split(' ');
                Combination<int, string> combination = new Combination<int, string>(int.Parse(input[0]),int.Parse(input[1]),int.Parse(input[2]),input[3],input[4],input[5]);
                game.Add(combination);
                var result = game.Validate();
                Console.WriteLine("isWinning: {0}, MatchValues: {1}", result.isWinning,result.MatchedNumbersCount);
                if (input[0] == "stop")
                {
                    break;
                }
            }
        }
Ejemplo n.º 6
0
        static void Main(string[] args)
        {
            Console.WriteLine("---Generic Stack Test---");

            GenericStack<int> stack = new GenericStack<int>(0);

            stack.Push(1);
            stack.Push(2);
            stack.Push(3);

            while(!stack.IsEmpty())
            {
                Console.WriteLine(stack.Contains(2));
                Console.WriteLine(stack.Peek());
                Console.WriteLine(stack.Pop());
            }

            Console.WriteLine("---Generic Dequeue Test---");

            GenericDequeue<int> dequeue = new GenericDequeue<int>(0);

            dequeue.AddToEnd(3);
            dequeue.AddToEnd(4);
            dequeue.AddToFront(2);
            dequeue.AddToFront(1);

            while (!dequeue.IsEmpty())
            {
                Console.WriteLine(dequeue.Contains(3));
                Console.WriteLine(dequeue.PeekFromEnd());
                Console.WriteLine(dequeue.RemoveFromEnd());
                Console.WriteLine(dequeue.Contains(3));
                Console.WriteLine(dequeue.PeekFromFront());
                Console.WriteLine(dequeue.RemoveFromFront());
            }

            Console.WriteLine("---Lotto Game Test---");

            LottoGame<int, string> lottoGame = new LottoGame<int, string>(new Combination<int, string>(1, 2, 3, "a", "b", "c"));

            var comb1 = new Combination<int, string>(5, 7, 9, "we", "asd", "rgd");
            var comb2 = new Combination<int, string>(5, 7, 8, "we", "asd", "rgd");
            var comb3 = new Combination<int, string>(5, 7, 9, "we", "asd", "rgd");
            var comb4 = new Combination<int, string>(1, 7, 9, "we", "asd", "rgd");
            var comb5 = new Combination<int, string>(5, 2, 9, "we", "b", "rgd");

            if (lottoGame.AddUserCombination(comb1)) Console.WriteLine("Added combination {0}", comb1);
            else Console.WriteLine("Combination {0} already exists!", comb1);
            if (lottoGame.AddUserCombination(comb2)) Console.WriteLine("Added combination {0}", comb2);
            else Console.WriteLine("Combination {0} already exists!", comb2);
            if (lottoGame.AddUserCombination(comb3)) Console.WriteLine("Added combination {0}", comb3);
            else Console.WriteLine("Combination {0} already exists!", comb3);
            if (lottoGame.AddUserCombination(comb4)) Console.WriteLine("Added combination {0}", comb4);
            else Console.WriteLine("Combination {0} already exists!", comb4);
            if (lottoGame.AddUserCombination(comb5)) Console.WriteLine("Added combination {0}", comb5);
            else Console.WriteLine("Combination {0} already exists!", comb5);

            Console.WriteLine();

            var lottoResult = lottoGame.Validate();
            if (lottoResult.IsWinning) Console.WriteLine("This lotto game has a winner with {0} matching values!", lottoResult.MatchedNumbersCount);
            else Console.WriteLine("There is no winner in this lotto game!");

            Console.ReadKey();
        }