Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     Level3_0_1GameObjects = GameObject.Find("Level 3.0.1 GameObjects");
     Level3_0_2GameObjects = GameObject.Find("Level 3.0.2 GameObjects");
     Level3_0_3GameObjects = GameObject.Find("Level 3.0.3 GameObjects");
     LS = LoopyBoi.GetComponent <LoopingScript>();
 }
Ejemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     LS = LoopyBoi.GetComponent <LoopingScript>();
     Level2_1_1GameObjects = GameObject.Find("Level 2.1.1 GameObjects");
     Level2_1_2GameObjects = GameObject.Find("Level 2.1.2 GameObjects");
     Level2_1_3GameObjects = GameObject.Find("Level 2.1.3 GameObjects");
     Button_Group          = GameObject.Find("Button Group");
 }
Ejemplo n.º 3
0
 // Use this for initialization
 void Start()
 {
     LS = LoopyBoi.GetComponent <LoopingScript>();
     Level1_1_1GameObjects = GameObject.Find("Level 1.1.1 GameObjects");
     Level1_1_2GameObjects = GameObject.Find("Level 1.1.2 GameObjects");
     Level1_1_3GameObjects = GameObject.Find("Level 1.1.3 GameObjects");
     Button_Group_1        = GameObject.Find("Button Group 1");
     Button_Group_2        = GameObject.Find("Button Group 2");
     Button_Group_3        = GameObject.Find("Button Group 3");
     Button_Group_4        = GameObject.Find("Button Group 4");
     Button_Group_5        = GameObject.Find("Button Group 5");
 }