public BehaviorTreeElement(string name, int depth, int id)
     : base(name, depth, id)
 {
     NumberOfTicksReceived = new LongReactiveProperty(0);
     ElementType           = this.GetType().ToString();
     CurrentState          = (BehaviorState.Null);
     Children = new List <TreeElement>();
 }
Ejemplo n.º 2
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 public CharaStatusValueObject(long value, long maxValue)
 {
     _current = new LongReactiveProperty(value);
     _max     = new LongReactiveProperty(maxValue);
 }