Ejemplo n.º 1
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 /// <summary>
 /// Initializes a new instance of the <see cref="LolClashTournamentSummary" /> class.
 /// </summary>
 /// <param name="BracketId">BracketId.</param>
 /// <param name="RosterId">RosterId.</param>
 /// <param name="State">State.</param>
 /// <param name="TournamentId">TournamentId.</param>
 public LolClashTournamentSummary(long?BracketId = default(long?), string RosterId = default(string), LolClashTournamentState State = default(LolClashTournamentState), long?TournamentId = default(long?))
 {
     this.BracketId    = BracketId;
     this.RosterId     = RosterId;
     this.State        = State;
     this.TournamentId = TournamentId;
 }
Ejemplo n.º 2
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 /// <summary>
 /// Initializes a new instance of the <see cref="LolClashPlayerChatRoster" /> class.
 /// </summary>
 /// <param name="EndTimeMs">EndTimeMs.</param>
 /// <param name="IconColorId">IconColorId.</param>
 /// <param name="IconId">IconId.</param>
 /// <param name="IsRegistered">IsRegistered.</param>
 /// <param name="Key">Key.</param>
 /// <param name="Name">Name.</param>
 /// <param name="PlayerState">PlayerState.</param>
 /// <param name="ShortName">ShortName.</param>
 /// <param name="StartTimeMs">StartTimeMs.</param>
 /// <param name="TournamentId">TournamentId.</param>
 /// <param name="TournamentState">TournamentState.</param>
 public LolClashPlayerChatRoster(long?EndTimeMs = default(long?), int?IconColorId = default(int?), int?IconId = default(int?), bool?IsRegistered = default(bool?), string Key = default(string), string Name = default(string), LolClashPlayerState PlayerState = default(LolClashPlayerState), string ShortName = default(string), long?StartTimeMs = default(long?), long?TournamentId = default(long?), LolClashTournamentState TournamentState = default(LolClashTournamentState))
 {
     this.EndTimeMs       = EndTimeMs;
     this.IconColorId     = IconColorId;
     this.IconId          = IconId;
     this.IsRegistered    = IsRegistered;
     this.Key             = Key;
     this.Name            = Name;
     this.PlayerState     = PlayerState;
     this.ShortName       = ShortName;
     this.StartTimeMs     = StartTimeMs;
     this.TournamentId    = TournamentId;
     this.TournamentState = TournamentState;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="LolClashTournamentStateInfo" /> class.
 /// </summary>
 /// <param name="CurrentPhaseId">CurrentPhaseId.</param>
 /// <param name="NextPhaseId">NextPhaseId.</param>
 /// <param name="NextStateChangeTime">NextStateChangeTime.</param>
 /// <param name="NumRemainingPeriods">NumRemainingPeriods.</param>
 /// <param name="State">State.</param>
 /// <param name="TournamentId">TournamentId.</param>
 public LolClashTournamentStateInfo(long?CurrentPhaseId = default(long?), long?NextPhaseId = default(long?), long?NextStateChangeTime = default(long?), int?NumRemainingPeriods = default(int?), LolClashTournamentState State = default(LolClashTournamentState), long?TournamentId = default(long?))
 {
     this.CurrentPhaseId      = CurrentPhaseId;
     this.NextPhaseId         = NextPhaseId;
     this.NextStateChangeTime = NextStateChangeTime;
     this.NumRemainingPeriods = NumRemainingPeriods;
     this.State        = State;
     this.TournamentId = TournamentId;
 }