Ejemplo n.º 1
0
        void LogUser()
        {
            ResourcesManager.LogPlayerIn(level, Client);
            level.Tick();
            var loginOk = new LoginOkMessage(Client);
            var avatar  = level.GetPlayerAvatar();

            loginOk.SetAccountId(avatar.GetId());
            loginOk.SetPassToken(avatar.GetUserToken());
            loginOk.SetServerMajorVersion(MajorVersion);
            loginOk.SetServerBuild(MinorVersion);
            loginOk.SetContentVersion(ContentVersion);
            loginOk.SetServerEnvironment("prod");
            loginOk.SetDaysSinceStartedPlaying(0);
            loginOk.SetServerTime(Math.Round(level.GetTime().Subtract(new DateTime(1970, 1, 1)).TotalSeconds * 1000).ToString(CultureInfo.InvariantCulture));
            loginOk.SetAccountCreatedDate("1414003838000");
            loginOk.SetStartupCooldownSeconds(0);
            loginOk.SetCountryCode(avatar.GetUserRegion().ToUpper());
            PacketManager.ProcessOutgoingPacket(loginOk);
            var alliance = ObjectManager.GetAlliance(level.GetPlayerAvatar().GetAllianceId());

            PacketManager.ProcessOutgoingPacket(new OwnHomeDataMessage(Client, level));

            if (alliance == null)
            {
                level.GetPlayerAvatar().SetAllianceId(0);
            }
            else
            {
                PacketManager.ProcessOutgoingPacket(new AllianceFullEntryMessage(Client, alliance));
                PacketManager.ProcessOutgoingPacket(new AllianceStreamMessage(Client, alliance));
            }
            PacketManager.ProcessOutgoingPacket(new BookmarkMessage(Client));
            PacketManager.ProcessOutgoingPacket(new LeaguePlayersMessage(Client));
        }
Ejemplo n.º 2
0
        private void OnLoginOkMessageReceived(LoginOkMessage message)
        {
            this.m_serverConnection.SetState(ServerConnectionState.LOGGED);
            this.m_serverConnection.SetAccountInfo(message.GetAccountId(), message.GetPassToken());

            Debugger.Print(string.Format("MessageManager.onLoginOkMessageReceived: client logged (account: {0} passtoken: {1} server version: {2}", message.GetAccountId(), message.GetPassToken(),
                                         message.GetServerMajorVersion() + "." + message.GetServerBuildVersion() + "." + message.GetContentVersion()));
        }
Ejemplo n.º 3
0
        async void LogUser()
        {
            try
            {
                ResourcesManager.LogPlayerIn(level, Client);
                level.Tick();
                level.SetIPAddress(Client.CIPAddress);
                LoginOkMessage l      = new LoginOkMessage(Client);
                ClientAvatar   avatar = level.GetPlayerAvatar();
                l.SetAccountId(avatar.GetId());
                l.SetPassToken(avatar.GetUserToken());
                l.SetServerMajorVersion(MajorVersion);
                l.SetServerBuild(MinorVersion);
                l.SetContentVersion(ContentVersion);
                l.SetServerEnvironment("prod");
                l.SetDaysSinceStartedPlaying(0);
                l.SetServerTime(Math.Round(level.GetTime().Subtract(new DateTime(1970, 1, 1)).TotalSeconds * 1000).ToString(CultureInfo.InvariantCulture));
                l.SetAccountCreatedDate(avatar.GetAccountCreationDate().ToString());
                l.SetStartupCooldownSeconds(0);
                l.SetCountryCode(avatar.GetUserRegion().ToUpper());
                PacketProcessor.Send(l);

                Alliance alliance = await ObjectManager.GetAlliance(level.GetPlayerAvatar().GetAllianceId());

                if (ResourcesManager.IsPlayerOnline(level))
                {
                    AllianceMailStreamEntry mail = new AllianceMailStreamEntry();
                    mail.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds);
                    mail.SetSenderId(0);
                    mail.SetSenderAvatarId(0);
                    /*FOR FHX*/   //mail.SetSenderName("Clash Of Heroes Team");
                    mail.SetSenderName("Server Manager");
                    mail.SetIsNew(2);
                    mail.SetAllianceId(0);
                    mail.SetSenderLeagueId(22);
                    mail.SetAllianceBadgeData(1526735450);
                    /*FOR FHX*/   //mail.SetAllianceName("COH-TEAM");
                    mail.SetAllianceName("Server Admin");
                    mail.SetMessage(ConfigurationManager.AppSettings["AdminMessage"]);
                    mail.SetSenderLevel(500);
                    AvatarStreamEntryMessage p = new AvatarStreamEntryMessage(level.GetClient());
                    p.SetAvatarStreamEntry(mail);
                    PacketProcessor.Send(p);
                }

                if (alliance != null)
                {
                    PacketProcessor.Send(new AllianceFullEntryMessage(Client, alliance));
                    PacketProcessor.Send(new AllianceStreamMessage(Client, alliance));
                    PacketProcessor.Send(new AllianceWarHistoryMessage(Client, alliance));
                }
                PacketProcessor.Send(new AvatarStreamMessage(Client));
                PacketProcessor.Send(new OwnHomeDataMessage(Client, level));
                PacketProcessor.Send(new BookmarkMessage(Client));
            } catch (Exception) { }
        }
Ejemplo n.º 4
0
        private void LogUser()
        {
            ResourcesManager.LogPlayerIn(level, Client);
            level.Tick();

            var loginOk = new LoginOkMessage(Client);
            var avatar  = level.GetPlayerAvatar();

            loginOk.SetAccountId(avatar.GetId());
            loginOk.SetPassToken(avatar.GetUserToken());
            loginOk.SetServerMajorVersion(MajorVersion);
            loginOk.SetServerBuild(MinorVersion);
            loginOk.SetContentVersion(ContentVersion);
            loginOk.SetServerEnvironment("prod");
            loginOk.SetDaysSinceStartedPlaying(0);
            loginOk.SetServerTime(Math.Round(level.GetTime().Subtract(new DateTime(1970, 1, 1)).TotalSeconds * 1000).ToString(CultureInfo.InvariantCulture));
            loginOk.SetAccountCreatedDate(avatar.GetAccountCreationDate().ToString());
            loginOk.SetStartupCooldownSeconds(0);
            loginOk.SetCountryCode(avatar.GetUserRegion() ?? "EN");
            loginOk.Send();

            var alliance = ObjectManager.GetAlliance(level.GetPlayerAvatar().GetAllianceId());

            if (ResourcesManager.IsPlayerOnline(level))
            {
                var mail = new AllianceMailStreamEntry();
                mail.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds);
                mail.SetSenderId(0);
                mail.SetSenderAvatarId(0);
                mail.SetSenderName("Clash of Magic Admin");
                mail.SetIsNew(2);
                mail.SetAllianceId(0);
                mail.SetSenderLeagueId(22);
                mail.SetAllianceBadgeData(1526735450);
                mail.SetAllianceName("Clash of Magic Admin");
                mail.SetMessage(ConfigurationManager.AppSettings["AdminMessage"]);
                mail.SetSenderLevel(500);
                var p = new AvatarStreamEntryMessage(level.GetClient());
                p.SetAvatarStreamEntry(mail);
                p.Send();
            }

            new OwnHomeDataMessage(Client, level).Send(); // THIS MESSAGE MUST BE SENT FIRST !!!
            new AvatarStreamMessage(Client).Send();

            if (alliance != null)
            {
                new AllianceFullEntryMessage(Client, alliance).Send();
                new AllianceStreamMessage(Client, alliance).Send();
                new AllianceWarHistoryMessage(Client, alliance).Send();
                //PacketManager.ProcessOutgoingPacket (new AllianceWarMapDataMessage(Client)); //Don't activate it (not done!)
            }

            new BookmarkMessage(Client).Send();
        }
Ejemplo n.º 5
0
        public new static void PrintLoginOkMessage(LoginOkMessage msg, object tag)
        {
            MessagePrinter.PrintLoginOkMessage(msg, tag);
            FrontendConnect fc = (FrontendConnect)tag;

            if (fc.State == LoginState.WaitLoginOk)
            {
                fc.State = LoginState.EnterRegion;
            }
            else
            {
                throw new Exception("Received login ok at wrong time");
            }
        }
Ejemplo n.º 6
0
        void LogUser()
        {
            ResourcesManager.LogPlayerIn(level, Client);
            level.Tick();
            var loginOk = new LoginOkMessage(Client);
            var avatar  = level.GetPlayerAvatar();

            loginOk.SetAccountId(avatar.GetId());
            loginOk.SetPassToken(avatar.GetUserToken());
            loginOk.SetServerMajorVersion(MajorVersion);
            loginOk.SetServerBuild(MinorVersion);
            loginOk.SetContentVersion(ContentVersion);
            loginOk.SetServerEnvironment("prod");
            loginOk.SetDaysSinceStartedPlaying(0);
            loginOk.SetServerTime(Math.Round(level.GetTime().Subtract(new DateTime(1970, 1, 1)).TotalSeconds * 1000).ToString(CultureInfo.InvariantCulture));
            loginOk.SetAccountCreatedDate("1414003838000");
            loginOk.SetStartupCooldownSeconds(0);
            loginOk.SetCountryCode(avatar.GetUserRegion().ToUpper());
            PacketManager.ProcessOutgoingPacket(loginOk);
            PacketManager.ProcessOutgoingPacket(new OwnHomeDataMessage(Client, level));
            var alliance = ObjectManager.GetAlliance(level.GetPlayerAvatar().GetAllianceId());

            if (ResourcesManager.IsPlayerOnline(level))
            {
                var mail = new AllianceMailStreamEntry();
                mail.SetId((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds);
                mail.SetSenderId(0);
                mail.SetSenderAvatarId(0);
                mail.SetSenderName("Server Manager");
                mail.SetIsNew(0);
                mail.SetAllianceId(0);
                mail.SetSenderLeagueId(22);
                mail.SetAllianceBadgeData(1728059989);
                mail.SetAllianceName("Server Admin");
                mail.SetMessage(ConfigurationManager.AppSettings["AdminMessage"]);
                mail.SetSenderLevel(500);
                var p = new AvatarStreamEntryMessage(level.GetClient());
                p.SetAvatarStreamEntry(mail);
                PacketManager.ProcessOutgoingPacket(p);
            }

            if (alliance != null)
            {
                PacketManager.ProcessOutgoingPacket(new AllianceFullEntryMessage(Client, alliance));
                PacketManager.ProcessOutgoingPacket(new AllianceStreamMessage(Client, alliance));
                PacketManager.ProcessOutgoingPacket(new AllianceWarHistoryMessage(Client));
            }
            PacketManager.ProcessOutgoingPacket(new BookmarkMessage(Client));
        }
Ejemplo n.º 7
0
        public override PiranhaMessage CreateMessageByType(int type)
        {
            PiranhaMessage message = null;

            if (type < 20000)
            {
                switch (type)
                {
                case ClientCryptoErrorMessage.MESSAGE_TYPE:
                {
                    message = new ClientCryptoErrorMessage();
                    break;
                }

                case ClientHelloMessage.MESSAGE_TYPE:
                {
                    message = new ClientHelloMessage();
                    break;
                }

                case LoginMessage.MESSAGE_TYPE:
                {
                    message = new LoginMessage();
                    break;
                }

                case KeepAliveMessage.MESSAGE_TYPE:
                {
                    message = new KeepAliveMessage();
                    break;
                }

                case SetDeviceTokenMessage.MESSAGE_TYPE:
                {
                    message = new SetDeviceTokenMessage();
                    break;
                }

                case ResetAccountMessage.MESSAGE_TYPE:
                {
                    message = new ResetAccountMessage();
                    break;
                }

                case ReportUserMessage.MESSAGE_TYPE:
                {
                    message = new ReportUserMessage();
                    break;
                }

                case AccountSwitchedMessage.MESSAGE_TYPE:
                {
                    message = new AccountSwitchedMessage();
                    break;
                }

                case UnlockAccountMessage.MESSAGE_TYPE:
                {
                    message = new UnlockAccountMessage();
                    break;
                }

                case AppleBillingRequestMessage.MESSAGE_TYPE:
                {
                    message = new AppleBillingRequestMessage();
                    break;
                }

                case ChangeAvatarNameMessage.MESSAGE_TYPE:
                {
                    message = new ChangeAvatarNameMessage();
                    break;
                }

                case AcceptFriendMessage.MESSAGE_TYPE:
                {
                    message = new AcceptFriendMessage();
                    break;
                }

                case AddFriendMessage.MESSAGE_TYPE:
                {
                    message = new AddFriendMessage();
                    break;
                }

                case AskForFriendListMessage.MESSAGE_TYPE:
                {
                    message = new AskForFriendListMessage();
                    break;
                }

                case RemoveFriendMessage.MESSAGE_TYPE:
                {
                    message = new RemoveFriendMessage();
                    break;
                }

                case StartFriendLiveSpectateMessage.MESSAGE_TYPE:
                {
                    message = new StartFriendLiveSpectateMessage();
                    break;
                }

                case InboxOpenedMessage.MESSAGE_TYPE:
                {
                    message = new InboxOpenedMessage();
                    break;
                }

                case GoHomeMessage.MESSAGE_TYPE:
                {
                    message = new GoHomeMessage();
                    break;
                }

                case EndClientTurnMessage.MESSAGE_TYPE:
                {
                    message = new EndClientTurnMessage();
                    break;
                }

                case CancelMatchmakingMessage.MESSAGE_TYPE:
                {
                    message = new CancelMatchmakingMessage();
                    break;
                }

                case AttackHomeMessage.MESSAGE_TYPE:
                {
                    message = new AttackHomeMessage();
                    break;
                }

                case StartFriendlyChallengeSpectateMessage.MESSAGE_TYPE:
                {
                    message = new StartFriendlyChallengeSpectateMessage();
                    break;
                }

                case ScoutFriendlyBattleMessage.MESSAGE_TYPE:
                {
                    message = new ScoutFriendlyBattleMessage();
                    break;
                }

                case VisitHomeMessage.MESSAGE_TYPE:
                {
                    message = new VisitHomeMessage();
                    break;
                }

                case HomeBattleReplayMessage.MESSAGE_TYPE:
                {
                    message = new HomeBattleReplayMessage();
                    break;
                }

                case AttackMatchedHomeMessage.MESSAGE_TYPE:
                {
                    message = new AttackMatchedHomeMessage();
                    break;
                }

                case AcceptFriendlyBattleMessage.MESSAGE_TYPE:
                {
                    message = new AcceptFriendlyBattleMessage();
                    break;
                }

                case CancelChallengeMessage.MESSAGE_TYPE:
                {
                    message = new CancelChallengeMessage();
                    break;
                }

                case AttackNpcMessage.MESSAGE_TYPE:
                {
                    message = new AttackNpcMessage();
                    break;
                }

                case DuelNpcMessage.MESSAGE_TYPE:
                {
                    message = new DuelNpcMessage();
                    break;
                }

                case BindGoogleServiceAccountMessage.MESSAGE_TYPE:
                {
                    message = new BindGoogleServiceAccountMessage();
                    break;
                }

                case BindFacebookAccountMessage.MESSAGE_TYPE:
                {
                    message = new BindFacebookAccountMessage();
                    break;
                }

                case CreateAllianceMessage.MESSAGE_TYPE:
                {
                    message = new CreateAllianceMessage();
                    break;
                }

                case AskForAllianceDataMessage.MESSAGE_TYPE:
                {
                    message = new AskForAllianceDataMessage();
                    break;
                }

                case AskForJoinableAlliancesListMessage.MESSAGE_TYPE:
                {
                    message = new AskForJoinableAlliancesListMessage();
                    break;
                }

                case JoinAllianceMessage.MESSAGE_TYPE:
                {
                    message = new JoinAllianceMessage();
                    break;
                }

                case ChangeAllianceMemberRoleMessage.MESSAGE_TYPE:
                {
                    message = new ChangeAllianceMemberRoleMessage();
                    break;
                }

                case LeaveAllianceMessage.MESSAGE_TYPE:
                {
                    message = new LeaveAllianceMessage();
                    break;
                }

                case DonateAllianceUnitMessage.MESSAGE_TYPE:
                {
                    message = new DonateAllianceUnitMessage();
                    break;
                }

                case ChatToAllianceStreamMessage.MESSAGE_TYPE:
                {
                    message = new ChatToAllianceStreamMessage();
                    break;
                }

                case ChangeAllianceSettingsMessage.MESSAGE_TYPE:
                {
                    message = new ChangeAllianceSettingsMessage();
                    break;
                }

                case RequestJoinAllianceMessage.MESSAGE_TYPE:
                {
                    message = new RequestJoinAllianceMessage();
                    break;
                }

                case RespondToAllianceJoinRequestMessage.MESSAGE_TYPE:
                {
                    message = new RespondToAllianceJoinRequestMessage();
                    break;
                }

                case SendAllianceInvitationMessage.MESSAGE_TYPE:
                {
                    message = new SendAllianceInvitationMessage();
                    break;
                }

                case JoinAllianceUsingInvitationMessage.MESSAGE_TYPE:
                {
                    message = new JoinAllianceUsingInvitationMessage();
                    break;
                }

                case SearchAlliancesMessage.MESSAGE_TYPE:
                {
                    message = new SearchAlliancesMessage();
                    break;
                }

                case AskForAvatarProfileMessage.MESSAGE_TYPE:
                {
                    message = new AskForAvatarProfileMessage();
                    break;
                }

                case AskForAllianceBookmarksFullDataMessage.MESSAGE_TYPE:
                {
                    message = new AskForAllianceBookmarksFullDataMessage();
                    break;
                }

                case AddAllianceBookmarkMessage.MESSAGE_TYPE:
                {
                    message = new AddAllianceBookmarkMessage();
                    break;
                }

                case RemoveAllianceBookmarkMessage.MESSAGE_TYPE:
                {
                    message = new RemoveAllianceBookmarkMessage();
                    break;
                }

                case AskForAllianceRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AskForAllianceRankingListMessage();
                    break;
                }

                case AskForAvatarRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AskForAvatarRankingListMessage();
                    break;
                }

                case AskForAvatarLocalRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AskForAvatarLocalRankingListMessage();
                    break;
                }

                case AskForAvatarLastSeasonRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AskForAvatarLastSeasonRankingListMessage();
                    break;
                }

                case AskForAvatarDuelLastSeasonRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AskForAvatarDuelLastSeasonRankingListMessage();
                    break;
                }

                case RemoveAvatarStreamEntryMessage.MESSAGE_TYPE:
                {
                    message = new RemoveAvatarStreamEntryMessage();
                    break;
                }

                case AskForLeagueMemberListMessage.MESSAGE_TYPE:
                {
                    message = new AskForLeagueMemberListMessage();
                    break;
                }

                case BattleEndClientTurnMessage.MESSAGE_TYPE:
                {
                    message = new BattleEndClientTurnMessage();
                    break;
                }

                case AvatarNameCheckRequestMessage.MESSAGE_TYPE:
                {
                    message = new AvatarNameCheckRequestMessage();
                    break;
                }

                case SendGlobalChatLineMessage.MESSAGE_TYPE:
                {
                    message = new SendGlobalChatLineMessage();
                    break;
                }

                case Village2AttackStartSpectateMessage.MESSAGE_TYPE:
                {
                    message = new Village2AttackStartSpectateMessage();
                    break;
                }
                }
            }
            else
            {
                switch (type)
                {
                case SetEncryptionMessage.MESSAGE_TYPE:
                {
                    message = new ExtendedSetEncryptionMessage();
                    break;
                }

                case ServerHelloMessage.MESSAGE_TYPE:
                {
                    message = new ServerHelloMessage();
                    break;
                }

                case LoginFailedMessage.MESSAGE_TYPE:
                {
                    message = new LoginFailedMessage();
                    break;
                }

                case LoginOkMessage.MESSAGE_TYPE:
                {
                    message = new LoginOkMessage();
                    break;
                }

                case FriendListMessage.MESSAGE_TYPE:
                {
                    message = new FriendListMessage();
                    break;
                }

                case FriendListUpdateMessage.MESSAGE_TYPE:
                {
                    message = new FriendListUpdateMessage();
                    break;
                }

                case KeepAliveServerMessage.MESSAGE_TYPE:
                {
                    message = new KeepAliveServerMessage();
                    break;
                }

                case AddFriendErrorMessage.MESSAGE_TYPE:
                {
                    message = new AddFriendErrorMessage();
                    break;
                }

                case ReportUserStatusMessage.MESSAGE_TYPE:
                {
                    message = new ReportUserStatusMessage();
                    break;
                }

                case UnlockAccountOkMessage.MESSAGE_TYPE:
                {
                    message = new UnlockAccountOkMessage();
                    break;
                }

                case UnlockAccountFailedMessage.MESSAGE_TYPE:
                {
                    message = new UnlockAccountFailedMessage();
                    break;
                }

                case AppleBillingProcessedByServerMessage.MESSAGE_TYPE:
                {
                    message = new AppleBillingProcessedByServerMessage();
                    break;
                }

                case ShutdownStartedMessage.MESSAGE_TYPE:
                {
                    message = new ShutdownStartedMessage();
                    break;
                }

                case PersonalBreakStartedMessage.MESSAGE_TYPE:
                {
                    message = new PersonalBreakStartedMessage();
                    break;
                }

                case FacebookAccountBoundMessage.MESSAGE_TYPE:
                {
                    message = new FacebookAccountBoundMessage();
                    break;
                }

                case AvatarNameChangeFailedMessage.MESSAGE_TYPE:
                {
                    message = new AvatarNameChangeFailedMessage();
                    break;
                }

                case AvatarOnlineStatusUpdated.MESSAGE_TYPE:
                {
                    message = new AvatarOnlineStatusUpdated();
                    break;
                }

                case AvatarOnlineStatusListMessage.MESSAGE_TYPE:
                {
                    message = new AvatarOnlineStatusListMessage();
                    break;
                }

                case AllianceOnlineStatusUpdatedMessage.MESSAGE_TYPE:
                {
                    message = new AllianceOnlineStatusUpdatedMessage();
                    break;
                }

                case GoogleServiceAccountBoundMessage.MESSAGE_TYPE:
                {
                    message = new GoogleServiceAccountBoundMessage();
                    break;
                }

                case GoogleServiceAccountAlreadyBoundMessage.MESSAGE_TYPE:
                {
                    message = new GoogleServiceAccountAlreadyBoundMessage();
                    break;
                }

                case AvatarNameCheckResponseMessage.MESSAGE_TYPE:
                {
                    message = new AvatarNameCheckResponseMessage();
                    break;
                }

                case AcceptFriendErrorMessage.MESSAGE_TYPE:
                {
                    message = new AcceptFriendErrorMessage();
                    break;
                }

                case OwnHomeDataMessage.MESSAGE_TYPE:
                {
                    message = new OwnHomeDataMessage();
                    break;
                }

                case AttackHomeFailedMessage.MESSAGE_TYPE:
                {
                    message = new AttackHomeFailedMessage();
                    break;
                }

                case OutOfSyncMessage.MESSAGE_TYPE:
                {
                    message = new OutOfSyncMessage();
                    break;
                }

                case EnemyHomeDataMessage.MESSAGE_TYPE:
                {
                    message = new EnemyHomeDataMessage();
                    break;
                }

                case AvailableServerCommandMessage.MESSAGE_TYPE:
                {
                    message = new AvailableServerCommandMessage();
                    break;
                }

                case WaitingToGoHomeMessage.MESSAGE_TYPE:
                {
                    message = new WaitingToGoHomeMessage();
                    break;
                }

                case VisitedHomeDataMessage.MESSAGE_TYPE:
                {
                    message = new VisitedHomeDataMessage();
                    break;
                }

                case HomeBattleReplayDataMessage.MESSAGE_TYPE:
                {
                    message = new HomeBattleReplayDataMessage();
                    break;
                }

                case ServerErrorMessage.MESSAGE_TYPE:
                {
                    message = new ServerErrorMessage();
                    break;
                }

                case HomeBattleReplayFailedMessage.MESSAGE_TYPE:
                {
                    message = new HomeBattleReplayFailedMessage();
                    break;
                }

                case LiveReplayHeaderMessage.MESSAGE_TYPE:
                {
                    message = new LiveReplayHeaderMessage();
                    break;
                }

                case LiveReplayDataMessage.MESSAGE_TYPE:
                {
                    message = new LiveReplayDataMessage();
                    break;
                }

                case ChallengeFailedMessage.MESSAGE_TYPE:
                {
                    message = new ChallengeFailedMessage();
                    break;
                }

                case VisitFailedMessage.MESSAGE_TYPE:
                {
                    message = new VisitFailedMessage();
                    break;
                }

                case AttackSpectatorCountMessage.MESSAGE_TYPE:
                {
                    message = new AttackSpectatorCountMessage();
                    break;
                }

                case LiveReplayEndMessage.MESSAGE_TYPE:
                {
                    message = new LiveReplayEndMessage();
                    break;
                }

                case LiveReplayFailedMessage.MESSAGE_TYPE:
                {
                    message = new LiveReplayFailedMessage();
                    break;
                }

                case NpcDataMessage.MESSAGE_TYPE:
                {
                    message = new NpcDataMessage();
                    break;
                }

                case AllianceDataMessage.MESSAGE_TYPE:
                {
                    message = new AllianceDataMessage();
                    break;
                }

                case AllianceJoinFailedMessage.MESSAGE_TYPE:
                {
                    message = new AllianceJoinFailedMessage();
                    break;
                }

                case JoinableAllianceListMessage.MESSAGE_TYPE:
                {
                    message = new JoinableAllianceListMessage();
                    break;
                }

                case AllianceListMessage.MESSAGE_TYPE:
                {
                    message = new AllianceListMessage();
                    break;
                }

                case AllianceStreamMessage.MESSAGE_TYPE:
                {
                    message = new AllianceStreamMessage();
                    break;
                }

                case AllianceStreamEntryMessage.MESSAGE_TYPE:
                {
                    message = new AllianceStreamEntryMessage();
                    break;
                }

                case AllianceStreamEntryRemovedMessage.MESSAGE_TYPE:
                {
                    message = new AllianceStreamEntryRemovedMessage();
                    break;
                }

                case AllianceJoinRequestOkMessage.MESSAGE_TYPE:
                {
                    message = new AllianceJoinRequestOkMessage();
                    break;
                }

                case AllianceJoinRequestFailedMessage.MESSAGE_TYPE:
                {
                    message = new AllianceJoinRequestFailedMessage();
                    break;
                }

                case AllianceInvitationSendFailedMessage.MESSAGE_TYPE:
                {
                    message = new AllianceInvitationSendFailedMessage();
                    break;
                }

                case AllianceInvitationSentOkMessage.MESSAGE_TYPE:
                {
                    message = new AllianceInvitationSentOkMessage();
                    break;
                }

                case AllianceFullEntryUpdateMessage.MESSAGE_TYPE:
                {
                    message = new AllianceFullEntryUpdateMessage();
                    break;
                }

                case AllianceWarSearchDataMessage.MESSAGE_TYPE:
                {
                    message = new AllianceWarSearchDataMessage();
                    break;
                }

                case AllianceWarDataMessage.MESSAGE_TYPE:
                {
                    message = new AllianceWarDataMessage();
                    break;
                }

                case AllianceCreateFailedMessage.MESSAGE_TYPE:
                {
                    message = new AllianceCreateFailedMessage();
                    break;
                }

                case AvatarProfileMessage.MESSAGE_TYPE:
                {
                    message = new AvatarProfileMessage();
                    break;
                }

                case AllianceWarFullEntryMessage.MESSAGE_TYPE:
                {
                    message = new AllianceWarFullEntryMessage();
                    break;
                }

                case AllianceWarDataFailedMessage.MESSAGE_TYPE:
                {
                    message = new AllianceWarDataFailedMessage();
                    break;
                }

                case AllianceWarHistoryMessage.MESSAGE_TYPE:
                {
                    message = new AllianceWarHistoryMessage();
                    break;
                }

                case AvatarProfileFailedMessage.MESSAGE_TYPE:
                {
                    message = new AvatarProfileFailedMessage();
                    break;
                }

                case BookmarksListMessage.MESSAGE_TYPE:
                {
                    message = new BookmarksListMessage();
                    break;
                }

                case AllianceBookmarksFullDataMessage.MESSAGE_TYPE:
                {
                    message = new AllianceBookmarksFullDataMessage();
                    break;
                }

                case Village2AttackEntryListMessage.MESSAGE_TYPE:
                {
                    message = new Village2AttackEntryListMessage();
                    break;
                }

                case Village2AttackEntryUpdateMessage.MESSAGE_TYPE:
                {
                    message = new Village2AttackEntryUpdateMessage();
                    break;
                }

                case Village2AttackEntryAddedMessage.MESSAGE_TYPE:
                {
                    message = new Village2AttackEntryAddedMessage();
                    break;
                }

                case Village2AttackEntryRemovedMessage.MESSAGE_TYPE:
                {
                    message = new Village2AttackEntryRemovedMessage();
                    break;
                }

                case AllianceRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AllianceRankingListMessage();
                    break;
                }

                case AllianceLocalRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AllianceLocalRankingListMessage();
                    break;
                }

                case AvatarRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AvatarRankingListMessage();
                    break;
                }

                case AvatarLocalRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AvatarLocalRankingListMessage();
                    break;
                }

                case AvatarLastSeasonRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AvatarLastSeasonRankingListMessage();
                    break;
                }

                case AvatarDuelLocalRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AvatarDuelLocalRankingListMessage();
                    break;
                }

                case AvatarDuelLastSeasonRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AvatarDuelLastSeasonRankingListMessage();
                    break;
                }

                case AvatarDuelRankingListMessage.MESSAGE_TYPE:
                {
                    message = new AvatarDuelRankingListMessage();
                    break;
                }

                case AvatarStreamMessage.MESSAGE_TYPE:
                {
                    message = new AvatarStreamMessage();
                    break;
                }

                case AvatarStreamEntryMessage.MESSAGE_TYPE:
                {
                    message = new AvatarStreamEntryMessage();
                    break;
                }

                case AvatarStreamEntryRemovedMessage.MESSAGE_TYPE:
                {
                    message = new AvatarStreamEntryRemovedMessage();
                    break;
                }

                case LeagueMemberListMessage.MESSAGE_TYPE:
                {
                    message = new LeagueMemberListMessage();
                    break;
                }

                case GlobalChatLineMessage.MESSAGE_TYPE:
                {
                    message = new GlobalChatLineMessage();
                    break;
                }

                case AllianceWarEventMessage.MESSAGE_TYPE:
                {
                    message = new AllianceWarEventMessage();
                    break;
                }

                case FriendlyScoutHomeDataMessage.MESSAGE_TYPE:
                {
                    message = new FriendlyScoutHomeDataMessage();
                    break;
                }

                case Village2AttackAvatarDataMessage.MESSAGE_TYPE:
                {
                    message = new Village2AttackAvatarDataMessage();
                    break;
                }

                case AttackEventMessage.MESSAGE_TYPE:
                {
                    message = new AttackEventMessage();
                    break;
                }

                case TitanDisconnectedMessage.MESSAGE_TYPE:
                {
                    message = new DisconnectedMessage();
                    break;
                }

                case CryptoErrorMessage.MESSAGE_TYPE:
                {
                    message = new CryptoErrorMessage();
                    break;
                }
                }
            }

            return(message);
        }
        /// <summary>
        ///     Creates a message by type.
        /// </summary>
        public override PiranhaMessage CreateMessageByType(int type)
        {
            PiranhaMessage message = null;

            if (type < 20000)
            {
                switch (type)
                {
                case 10100:
                {
                    message = new ClientHelloMessage();
                    break;
                }

                case 10101:
                {
                    message = new LoginMessage();
                    break;
                }

                case 10108:
                {
                    message = new KeepAliveMessage();
                    break;
                }

                case 10113:
                {
                    message = new SetDeviceTokenMessage();
                    break;
                }

                case 10116:
                {
                    message = new ResetAccountMessage();
                    break;
                }

                case 10117:
                {
                    message = new ReportUserMessage();
                    break;
                }

                case 10118:
                {
                    message = new AccountSwitchedMessage();
                    break;
                }

                case 10150:
                {
                    message = new AppleBillingRequestMessage();
                    break;
                }

                case 10212:
                {
                    message = new ChangeAvatarNameMessage();
                    break;
                }

                case 14101:
                {
                    message = new GoHomeMessage();
                    break;
                }

                case 14102:
                {
                    message = new EndClientTurnMessage();
                    break;
                }

                case 14134:
                {
                    message = new AttackNpcMessage();
                    break;
                }

                case 14262:
                {
                    message = new BindGoogleServiceAccountMessage();
                    break;
                }

                case 14325:
                {
                    message = new AskForAvatarProfileMessage();
                    break;
                }

                case 14715:
                {
                    message = new SendGlobalChatLineMessage();
                    break;
                }
                }
            }
            else
            {
                switch (type)
                {
                case 20000:
                {
                    message = new ExtendedSetEncryptionMessage();
                    break;
                }

                case 20100:
                {
                    message = new ServerHelloMessage();
                    break;
                }

                case 20103:
                {
                    message = new LoginFailedMessage();
                    break;
                }

                case 20104:
                {
                    message = new LoginOkMessage();
                    break;
                }

                case 20108:
                {
                    message = new KeepAliveServerMessage();
                    break;
                }

                case 20117:
                {
                    message = new ReportUserStatusMessage();
                    break;
                }

                case 20151:
                {
                    message = new AppleBillingProcessedByServerMessage();
                    break;
                }

                case 20161:
                {
                    message = new ShutdownStartedMessage();
                    break;
                }

                case 20171:
                {
                    message = new PersonalBreakStartedMessage();
                    break;
                }

                case 20261:
                {
                    message = new GoogleServiceAccountBoundMessage();
                    break;
                }

                case 20262:
                {
                    message = new GoogleServiceAccountAlreadyBoundMessage();
                    break;
                }

                case 24101:
                {
                    message = new OwnHomeDataMessage();
                    break;
                }

                case 24104:
                {
                    message = new OutOfSyncMessage();
                    break;
                }

                case 24111:
                {
                    message = new AvailableServerCommand();
                    break;
                }

                case 24112:
                {
                    message = new WaitingToGoHomeMessage();
                    break;
                }

                case 24115:
                {
                    message = new ServerErrorMessage();
                    break;
                }

                case 24133:
                {
                    message = new NpcDataMessage();
                    break;
                }

                case 24334:
                {
                    message = new AvatarProfileMessage();
                    break;
                }

                case 24411:
                {
                    message = new AvatarStreamMessage();
                    break;
                }

                case 24715:
                {
                    message = new GlobalChatLineMessage();
                    break;
                }
                }
            }

            return(message);
        }
Ejemplo n.º 9
0
 /// <summary>
 ///     Called when a <see cref="LoginOkMessage"/> has been received.
 /// </summary>
 internal void LoginOkMessageReceived(LoginOkMessage message)
 {
     this._state = 6;
 }
        private async void LoginMessageReceived(LoginMessage message)
        {
            if (this.m_connection.State == ClientConnectionState.DEFAULT &&
                this.CheckClientVersion(message.GetClientMajorVersion(), message.GetClientBuildVersion(), message.GetAppVersion(), message.GetResourceSha(), message.IsAndroidClient()) &&
                this.CheckServerCapabilities())
            {
                this.m_connection.Messaging.SetScramblerSeed(message.GetScramblerSeed());
                this.m_connection.SetState(ClientConnectionState.LOGIN);

                AccountDocument accountDocument;

                if (message.GetAccountId().IsZero() && message.GetPassToken() == null)
                {
                    IOperationResult <ulong> incrementSeedResult = await ServerProxy.AccountDatabase.IncrementSeed();

                    if (!incrementSeedResult.Success)
                    {
                        LoginFailedMessage loginFailedMessage = new LoginFailedMessage();
                        loginFailedMessage.SetErrorCode(LoginFailedMessage.ErrorCode.SERVER_MAINTENANCE);
                        loginFailedMessage.SetReason("Internal server error");
                        this.SendMessage(loginFailedMessage);
                        return;
                    }

                    accountDocument = new AccountDocument((long)incrementSeedResult.Value);
                    accountDocument.Init();
                    accountDocument.Country = this.m_connection.Location;

                    IOperationResult <string> createAccountResult = await ServerProxy.AccountDatabase.Insert((long)incrementSeedResult.Value, CouchbaseDocument.Save(accountDocument));

                    if (!createAccountResult.Success)
                    {
                        LoginFailedMessage loginFailedMessage = new LoginFailedMessage();
                        loginFailedMessage.SetErrorCode(LoginFailedMessage.ErrorCode.SERVER_MAINTENANCE);
                        loginFailedMessage.SetReason("Internal server error");
                        this.SendMessage(loginFailedMessage);
                        return;
                    }
                }
                else
                {
                    IOperationResult <string> getResult = await ServerProxy.AccountDatabase.Get(message.GetAccountId());

                    if (!getResult.Success)
                    {
                        if (getResult.Status == ResponseStatus.KeyNotFound)
                        {
                            LoginFailedMessage loginFailedMessage = new LoginFailedMessage();
                            loginFailedMessage.SetErrorCode(LoginFailedMessage.ErrorCode.ACCOUNT_NOT_EXISTS);
                            this.SendMessage(loginFailedMessage);
                        }
                        else
                        {
                            LoginFailedMessage loginFailedMessage = new LoginFailedMessage();
                            loginFailedMessage.SetErrorCode(LoginFailedMessage.ErrorCode.SERVER_MAINTENANCE);
                            loginFailedMessage.SetReason("Internal server error");
                            this.SendMessage(loginFailedMessage);
                        }

                        return;
                    }

                    accountDocument = CouchbaseDocument.Load <AccountDocument>(getResult.Value);

                    if (accountDocument.PassToken != message.GetPassToken())
                    {
                        LoginFailedMessage loginFailedMessage = new LoginFailedMessage();
                        loginFailedMessage.SetErrorCode(LoginFailedMessage.ErrorCode.ACCOUNT_NOT_EXISTS);
                        this.SendMessage(loginFailedMessage);
                        return;
                    }
                }

                if (accountDocument.State != AccountState.NORMAL)
                {
                    switch (accountDocument.State)
                    {
                    case AccountState.BANNED:
                    {
                        LoginFailedMessage loginFailedMessage = new LoginFailedMessage();
                        loginFailedMessage.SetErrorCode(LoginFailedMessage.ErrorCode.BANNED);
                        loginFailedMessage.SetReason(accountDocument.StateArg);
                        this.SendMessage(loginFailedMessage);
                        return;
                    }

                    case AccountState.LOCKED:
                    {
                        LoginFailedMessage loginFailedMessage = new LoginFailedMessage();
                        loginFailedMessage.SetErrorCode(LoginFailedMessage.ErrorCode.ACCOUNT_LOCKED);
                        this.SendMessage(loginFailedMessage);
                        return;
                    }
                    }
                }

                ProxySession session     = ProxySessionManager.Create(this.m_connection, accountDocument);
                RedisValue   prevSession = await ServerProxy.SessionDatabase.GetSet(accountDocument.Id, session.Id.ToString());

                if (!prevSession.IsNull)
                {
                    long prevSessionId = long.Parse(prevSession);

                    ServerMessageManager.SendMessage(new StopSessionMessage
                    {
                        Reason    = 1,
                        SessionId = prevSessionId
                    }, ServerManager.GetProxySocket(prevSessionId));
                }

                session.SetSocket(ServerCore.Socket); // Proxy

                LoginOkMessage loginOkMessage = new LoginOkMessage();

                loginOkMessage.SetAccountId(accountDocument.Id);
                loginOkMessage.SetHomeId(accountDocument.Id);
                loginOkMessage.SetPassToken(accountDocument.PassToken);
                loginOkMessage.SetFacebookId(accountDocument.FacebookId);
                loginOkMessage.SetGamecenterId(accountDocument.GamecenterId);

                loginOkMessage.SetServerMajorVersion(LogicVersion.MAJOR_VERSION);
                loginOkMessage.SetServerBuildVersion(LogicVersion.BUILD_VERSION);
                loginOkMessage.SetContentVersion(ResourceManager.GetContentVersion());
                loginOkMessage.SetServerEnvironment(EnvironmentSettings.Environment);
                loginOkMessage.SetSessionCount(accountDocument.SessionCount);
                loginOkMessage.SetPlayTimeSeconds(accountDocument.PlayTimeSeconds);
                loginOkMessage.SetAccountCreatedDate(accountDocument.CreateTime.ToString());
                loginOkMessage.SetStartupCooldownSeconds(ServerProxy.GetStartupCooldownSeconds());
                loginOkMessage.SetRegion(this.m_connection.Location);

                loginOkMessage.SetFacebookAppId(ResourceSettings.FacebookAppId);
                loginOkMessage.SetGoogleServiceId(ResourceSettings.GoogleServiceId);

                loginOkMessage.SetContentUrlList(ResourceSettings.ContentUrlList);
                loginOkMessage.SetChronosContentUrlList(ResourceSettings.ChronosContentUrlList);

                this.SendMessage(loginOkMessage);
                this.m_connection.SetSession(session);
                this.m_connection.SetState(ClientConnectionState.LOGGED);

                if (this.m_connection.State == ClientConnectionState.LOGGED)
                {
                    accountDocument.SessionCount   += 1;
                    accountDocument.LastSessionTime = TimeUtil.GetTimestamp();

                    ServerRequestManager.Create(new BindServerSocketRequestMessage
                    {
                        ServerType = 9,
                        ServerId   = ServerManager.GetDocumentSocket(9, accountDocument.Id).ServerId,
                        SessionId  = session.Id
                    }, ServerCore.Socket, 5).OnComplete = this.OnGameServerBound;

                    await ServerProxy.AccountDatabase.Update(accountDocument.Id, CouchbaseDocument.Save(accountDocument));
                }
                else
                {
                    this.m_connection.DestructSession();
                }
            }
        }