Ejemplo n.º 1
0
 public static void tryStart()
 {
     if (GameTracker.Me == null)
     {
         GameTracker.Me      = new GameObject();
         GameTracker.Tracker = GameTracker.Me.AddComponent <GameTracker>();
         GameTracker.Tracker.start();
         GameTracker.Me.SetActive(true);
         GameTracker.Tracker.SetContext();
         UnityEngine.Object.DontDestroyOnLoad(GameTracker.Me);
         UpdateableObject.Initiate();
         LoggerContext.setMainLogger(new LoggerInstance());
         new Checker();
         Translation.loadTranslations <SFST>();
     }
 }