public Loci(Line pobjLine) { this.Line = pobjLine; this._Type = LociType.Line; }
public Loci(PointF pobjPoint) { this.Point = pobjPoint; this._Type = LociType.Point; }
public Loci(RectangleF pobjRectangle) { this.Rectangle = pobjRectangle; this._Type = LociType.Rectangle; }
/// <summary> /// Default constructor creates an empty Loci. /// </summary> /// <remarks></remarks> public Loci() { this._Type = LociType.Empty; }