/// <summary> Handles selecting PrototypeSelect Button </summary> public void PrototypeSelect() { LoadingScreenUI.LoadScene(PrototypeSelectScene, true); }
public void GoToSceneSelect() { LoadingScreenUI.LoadScene(LevelManager.LevelSelectScene, false); }
private void selectLevel() { string sceneName = levelList[currentLevel].sceneName; LoadingScreenUI.LoadScene(sceneName, false); }