// Change visualizer to eraser public static void ChangePrefabToEraser() { // Remove any existing visualizer Visualizer.RemoveVisualizer(); // Create a new visualizer with eraser Visualizer.CreateVisualizer(LoadingHelper.GetEraserPrefab()); }
// Change visualizer to eraser public static void ChangePrefabToEraser() { // Remove any existing visualizer Visualizer.RemoveVisualizer(); // Create a new visualizer with eraser Visualizer.CreateVisualizer(LoadingHelper.GetEraserPrefab()); }