Ejemplo n.º 1
0
 void FindLoader(Scene _scene, LoadSceneMode _loadSceneMode)
 {
     loader = FindObjectOfType <LoaderBase>();
     loader.LoadingPanel.SetActive(true);
     loader.CountinueButton.SetActive(false);
     loader.SetGameManager();
     GameManager3D.instance.CurrentSceneIndex = GameManager3D.instance.NextSceneIndex;
     SceneManager.sceneLoaded -= FindLoader;
 }
Ejemplo n.º 2
0
 private void LoadScene()
 {
     loader = FindObjectOfType <LoaderBase>();
     loader.LoadingPanel.SetActive(true);
     loader.CountinueButton.SetActive(false);
     if (GameManager3D.instance.CurrentSceneIndex != GameManager3D.instance.NextSceneIndex)
     {
         SceneManager.sceneLoaded += FindLoader;
         SceneManager.LoadScene(GameManager3D.instance.NextSceneIndex);
     }
     else
     {
         loader.SetGameManager();
     }
 }