//----------------------------------------------------------------------------------------------- protected IEnumerator loadTextureFromUrl(string url, LoadURLTextureCallback callback, object userData) { WWW www = new WWW(url); yield return(www); if (www.error != null) { // 下载失败 UnityUtility.logInfo("下载失败 : " + url); callback(null, userData); } else { callback(www.texture, userData); } }
public void loadTextureFromUrl(string url, LoadURLTextureCallback callback, object userData) { // 只能通过AssetBundleLoader加载 mAssetBundleLoader.requestLoadTextureFromUrl(url, callback, userData); }
public void requestLoadTextureFromUrl(string url, LoadURLTextureCallback callback, object userData) { StartCoroutine(loadTextureFromUrl(url, callback, userData)); }