Ejemplo n.º 1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);
            mainMenu.LoadContent(Content, spriteBatch);
            loadMenu.LoadContent(Content, spriteBatch);
            //SetMap 0 0
            //Shows part of the map with start pos x and y
            map.SetMap(0, 0);
            map.LoadContent(Content, spriteBatch);

            // TODO: use this.Content to load your game content here
        }