public WaitForGameObjectLoadFromResources(string path, Transform transform) { this.path = path; this.transform = transform; LoadFromResourcesWatchdog.Start(LoadFromResources()); }
public WaitForTextureLoadFromResources(string path, RawImage rawImage) { this.path = path; this.rawImage = rawImage; LoadFromResourcesWatchdog.Start(LoadFromResources()); }
public void Stop() { LoadFromResourcesWatchdog.Stop(); isComplete = true; }