public static bool Add(DataLoader dataLoader, bool ignoreError) { var args = new LoadEventArgs() { Loader = dataLoader, IgnoreError = ignoreError }; LoadEventHandle callbackFunc = LoadEvent; if (callbackFunc != null) { return(callbackFunc(args)); } return(false); }
static GameLoadManager() { LoadEvent += new LoadEventHandle(ProcessLoadEvent); }
static GameLoadManager() { LoadEvent += new LoadEventHandle(ProcessLoadEvent); }