void Awake() { m_parentEnemy = transform.parent.GetComponent<LizardAI>(); }
void Awake() { m_parentEnemy = transform.parent.GetComponent <LizardAI>(); }
void Awake() { m_parentEnemy = transform.parent.GetComponent<LizardAI>(); }
void Awake() { m_parentEnemy = transform.parent.GetComponent <LizardAI>(); }