Ejemplo n.º 1
0
    void OnTriggerEnter2D(Collider2D collider)
    {
        livesScript = FindObjectOfType<Lives>();

        Destroy (collider.gameObject);
        livesScript.LoseLives();
    }
Ejemplo n.º 2
0
    void OnCollisionEnter2D(Collision2D col)
    {
        levelManager = GameObject.FindObjectOfType <LevelManager>();


        if (col.gameObject.name == "ballfish")
        {
            ball.hasStarted = false;
            lives--;
            life.LoseLives(lives);

            Instantiate(Resources.Load("explosion"), ball.transform.position, Quaternion.identity);


            if (lives <= -1)
            {
                Invoke("Loser", 2f);
                Destroy(ball.gameObject);
            }
        }
    }