Ejemplo n.º 1
0
 private CoopClient()
 {
     m_Session    = new GameSession(new SaveData());
     m_NetManager = new LiteNetManagerClient(m_Session);
     GameState    = new CoopGameState();
     Events       = new CoopEvents();
     Events.OnGameLoaded.AddNonSerializedListener(this, Init);
 }
Ejemplo n.º 2
0
 public CoopClient()
 {
     Session = new GameSession(new GameData());
     Session.OnConnectionDestroyed += ConnectionDestroyed;
     m_NetManager = new LiteNetManagerClient(Session);
     GameState    = new CoopGameState();
     Events       = new CoopEvents();
     Events.OnGameLoaded.AddNonSerializedListener(this, Init);
 }
Ejemplo n.º 3
0
 public Client()
 {
     Session = new GameSession(Mock.Of <ISaveData>());
     Manager = new LiteNetManagerClient(Session);
 }
 public Client(ISaveData worldData)
 {
     Session = new GameSession(worldData);
     Manager = new LiteNetManagerClient(Session);
 }