Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            //Console.WriteLine("isLittleEndian: {0}", BitConverter.IsLittleEndian);
            ListenServer listenServer = new ListenServer();

            listenServer.Run();
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            //Objects are references, meaning that as long as we do not make a new object and clone the old one
            //we will always have a reference to the original, even if it is changed by another thread.

            /*
             * PlayerDatabase db = PlayerDatabase.Instance;
             * db.CreateTestDatabase();
             * var players = db.GetPlayers();
             * Player derp = players[0];
             * System.Console.WriteLine(derp.Name);
             *
             * System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ThreadStart(dothingy));
             * thread.Start();
             * System.Threading.Thread.Sleep(3000);
             *
             * //players = db.GetPlayers();
             *
             * System.Console.WriteLine(derp.Name);
             */

            BlackBoxTests test = new BlackBoxTests();

            test.Start();

            ListenServer listenServer = new ListenServer();

            listenServer.Run();
        }
Ejemplo n.º 3
0
 static void Main(string[] args)
 {
     //Console.WriteLine("isLittleEndian: {0}", BitConverter.IsLittleEndian);
     ListenServer listenServer = new ListenServer();
     listenServer.Run();
 }