/// <summary> /// Invoked upon receiving a 'Confirm' input /// </summary> /// <param name="e"></param> void OnConfirmEvent(Link.ConfirmEvent e) { if (!_IsAcceptingInput) { //Trace.Script("Not accepting input!", this); return; } //Trace.Script("Confirm", this); // If there's no link to redirect output to, // send it directly to the interface if (!RedirectInput <Link.ConfirmEvent>(e)) { this.OnInterfaceConfirm(); } }
void OnConfirmEvent(Link.ConfirmEvent e) { this.Activate(); }