Ejemplo n.º 1
0
        public IGraphVisualObject CreateGraphVisualObject(Vector2 graphPosition, float graphPositionWidth, string toolTipText)
        {
            GameObject dotGameObject = CreateDot(graphPosition);

            GameObject dotConnectionGameObject = null;

            if (lastLineGraphVisualObject != null)
            {
                dotConnectionGameObject = CreateDotConnection(lastLineGraphVisualObject.GetGraphPosition(), dotGameObject.GetComponent <RectTransform>().anchoredPosition);
            }

            LineGraphVisualObject lineGraphVisualObject = new LineGraphVisualObject(dotGameObject, dotConnectionGameObject, lastLineGraphVisualObject);

            lineGraphVisualObject.SetGraphVisualObjectInfo(graphPosition, graphPositionWidth, toolTipText);
            lastLineGraphVisualObject = lineGraphVisualObject;

            return(lineGraphVisualObject);
        }
Ejemplo n.º 2
0
        public IGraphVisualObject CreateGraphVisualObject(Vector2 graphPosition, float graphPositionWidth, string tooltipText)
        {
            //List<GameObject> gameObjectList = new List<GameObject>();
            GameObject dotGameObject = CreateDot(graphPosition); //create a circle on the above x and y points
            //gameObjectList.Add(dotGameObject); //add this gameobject to the list to be destroyed after spawning

            GameObject dotConnectionGameObject = null;

            if (lastLineGraphVisualObject != null)
            {
                //if not null(if not the first point), make a line between it and the previous dot
                dotConnectionGameObject = CreateDotConnection(lastLineGraphVisualObject.GetGraphPosition(), dotGameObject.GetComponent <RectTransform>().anchoredPosition);
                // gameObjectList.Add(dotConnectionGameObject); //add this gameobject to the list to be destroyed after spawning
            }

            LineGraphVisualObject lineGraphVisualObject = new LineGraphVisualObject(dotGameObject, dotConnectionGameObject, lastLineGraphVisualObject);

            lineGraphVisualObject.SetGraphVisualObjectInfo(graphPosition, graphPositionWidth, tooltipText);

            lastLineGraphVisualObject = lineGraphVisualObject;
            return(lineGraphVisualObject);
        }