Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        totalSatisfyValue  = 0;
        totalCustomerNum   = 0;
        bathingCustomerNum = 0;
        oilFlyHitNum       = 0;

        startObj  = GameObject.Find("Start");
        finishObj = GameObject.Find("Finish");

        //アクティブ無効
        startObj.SetActive(false);
        finishObj.SetActive(false);


        limitTime     = GameObject.Find("LimitTimer");
        limitTimeCtrl = limitTime.GetComponent <LimitTime>();
        sceneFadeIn   = GetComponent <SceneFadeInSteam>("SceneFadeInSteamManager");
        sceneFadeOut  = GetComponent <SceneFadeOutSteam>("SceneFadeOutSteamManager");

        if (sceneFadeOut == null)
        {
            Debug.Log("nullのまま");
        }

        sceneFadeOut.IsStart = true;

        SoundMan.Instance.PlayBGM("bgm", 3.0f);

        isStart  = false;
        isFinish = false;
    }
Ejemplo n.º 2
0
        /// <summary>
        /// 转换成字符串
        /// </summary>
        /// <returns></returns>
        public override string ToString()
        {
            StringBuilder sb = new StringBuilder();

            sb.AppendFormat("{0}{1}", BillID.ToString(), WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", BusinessID.ToString(), WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", BillType.ToString(), WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", StrBillType, WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", BillStatus.ToString(), WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", StrBillStatus, WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", BillMonth, WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", BeginTime.ToString("yyyy-MM-dd HH:mm:ss"), WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", EndTime.ToString("yyyy-MM-dd HH:mm:ss"), WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", LimitTime.ToString("yyyy-MM-dd HH:mm:ss"), WebServiceConst.Separater_1);
            sb.AppendFormat("{0}{1}", CreateTime.ToString("yyyy-MM-dd HH:mm:ss"), WebServiceConst.Separater_1);

            if (FullPaidTime.HasValue)
            {
                sb.AppendFormat("{0}{1}", FullPaidTime.Value.ToString("yyyy-MM-dd HH:mm:ss"), WebServiceConst.Separater_1);
            }
            else
            {
                sb.AppendFormat("{0}{1}", "", WebServiceConst.Separater_1);
            }

            sb.AppendFormat("{0}{1}", IsCurrent.ToString(), WebServiceConst.Separater_1);
            sb.Append(IsShelve.ToString());

            return(sb.ToString());
        }
Ejemplo n.º 3
0
        // Start is called before the first frame update
        new void Start()
        {
            base.Start();

            _progressString = "残り " + LimitTime.ToString("00") + "秒";

            _missionName = MissionNames;
        }
Ejemplo n.º 4
0
Archivo: UICopy.cs Proyecto: GotoK/H401
    // Use this for initialization
    void Start()
    {
        feverBar = transform.FindChild("feverFrame").FindChild("feverBar").gameObject.GetComponent<Image>();
        timeBar = transform.FindChild("timeFrame").FindChild("timeBar").gameObject.GetComponent<Image>();

        GameInfoCanvas giCanvas = transform.root.gameObject.GetComponent<AppliController>().GetCurrentScene().GetComponent<GameScene>().gameUI.gameInfoCanvas;
        lTimeScript = giCanvas.limitTime;
        feverScript = giCanvas.feverGauge;
        transform.FindChild("ScoreNum").GetComponent<Text>().text = giCanvas.score.GameScore.ToString();
    }
Ejemplo n.º 5
0
    // Use this for initialization
    void Start()
    {
        GetComponent<Canvas>().worldCamera = Camera.main;

        _score = GetComponentInChildren<Score>();
        _limitTime = GetComponentInChildren<LimitTime>();
        _feverGauge = GetComponentInChildren<FeverGauge>();

        _stageSelectButton = GetComponentInChildren<Button>();

        levelText = transform.FindChild("GameInfoPanel").FindChild("LevelText").GetComponent<Text>();
        levelText.text = "Easy";
    }
Ejemplo n.º 6
0
 // Use this for initialization
 void Start()
 {
     timeImage = GetComponent<Image>();
     lTimeScript = transform.root.gameObject.GetComponent<AppliController>().GetCurrentScene().GetComponent<GameScene>().gameUI.gameInfoCanvas.limitTime;
 }