Ejemplo n.º 1
0
    public void action()
    {
        game_session = Object.FindObjectOfType <GameSession>();

        int size_card        = game_session.Situations_card_deck.Count;
        int size_limitations = game_session.Limitations.Count;

        path_limitation_card = Application.dataPath + "/StreamingAssets/Deck of Situations Cards/" + game_session.Situations_card_deck[Random.RandomRange(0, size_card)];

        limitation = game_session.Limitations[Random.RandomRange(0, size_limitations)];

        situation_card = sprite_creater.create(path_limitation_card);

        LimitContainer.show_container(situation_card, limitation);
    }
Ejemplo n.º 2
0
 private void Awake()
 {
     container_obj = this;
 }