Ejemplo n.º 1
0
    private LightmapEditorSettingsWrapper ExtractLightmapEditorSettingsFromActiveScene()
    {
        var LightmapEditorSettingsWrapper = new LightmapEditorSettingsWrapper();

        LightmapEditorSettingsWrapper.lightmapper                          = LightmapEditorSettings.lightmapper;
        LightmapEditorSettingsWrapper.aoMaxDistance                        = LightmapEditorSettings.aoMaxDistance;
        LightmapEditorSettingsWrapper.aoExponentDirect                     = LightmapEditorSettings.aoExponentDirect;
        LightmapEditorSettingsWrapper.padding                              = LightmapEditorSettings.padding;
        LightmapEditorSettingsWrapper.enableAmbientOcclusion               = LightmapEditorSettings.enableAmbientOcclusion;
        LightmapEditorSettingsWrapper.resolution                           = LightmapEditorSettings.realtimeResolution;
        LightmapEditorSettingsWrapper.giPathTracerSampling                 = LightmapEditorSettings.sampling;
        LightmapEditorSettingsWrapper.maxAtlasWidth                        = LightmapEditorSettings.maxAtlasSize;
        LightmapEditorSettingsWrapper.reflectionCubemapCompression         = LightmapEditorSettings.reflectionCubemapCompression;
        LightmapEditorSettingsWrapper.aoExponentIndirect                   = LightmapEditorSettings.aoExponentIndirect;
        LightmapEditorSettingsWrapper.bakeResolution                       = LightmapEditorSettings.bakeResolution;
        LightmapEditorSettingsWrapper.lightmapsMode                        = LightmapEditorSettings.lightmapsMode;
        LightmapEditorSettingsWrapper.mixedBakeMode                        = LightmapEditorSettings.mixedBakeMode;
        LightmapEditorSettingsWrapper.sampling                             = LightmapEditorSettings.sampling;
        LightmapEditorSettingsWrapper.directSampleCount                    = LightmapEditorSettings.directSampleCount;
        LightmapEditorSettingsWrapper.indirectSampleCount                  = LightmapEditorSettings.indirectSampleCount;
        LightmapEditorSettingsWrapper.bounces                              = LightmapEditorSettings.bounces;
        LightmapEditorSettingsWrapper.prioritizeView                       = LightmapEditorSettings.prioritizeView;
        LightmapEditorSettingsWrapper.filteringMode                        = LightmapEditorSettings.filteringMode;
        LightmapEditorSettingsWrapper.textureCompression                   = LightmapEditorSettings.textureCompression;
        LightmapEditorSettingsWrapper.denoiserTypeIndirect                 = LightmapEditorSettings.denoiserTypeIndirect;
        LightmapEditorSettingsWrapper.denoiserTypeAO                       = LightmapEditorSettings.denoiserTypeAO;
        LightmapEditorSettingsWrapper.denoiserTypeDirect                   = LightmapEditorSettings.denoiserTypeDirect;
        LightmapEditorSettingsWrapper.filterTypeIndirect                   = LightmapEditorSettings.filterTypeIndirect;
        LightmapEditorSettingsWrapper.filterTypeAO                         = LightmapEditorSettings.filterTypeAO;
        LightmapEditorSettingsWrapper.filteringGaussRadiusDirect           = LightmapEditorSettings.filteringGaussRadiusDirect;
        LightmapEditorSettingsWrapper.filteringGaussRadiusIndirect         = LightmapEditorSettings.filteringGaussRadiusIndirect;
        LightmapEditorSettingsWrapper.filteringGaussRadiusAO               = LightmapEditorSettings.filteringGaussRadiusAO;
        LightmapEditorSettingsWrapper.filteringAtrousPositionSigmaDirect   = LightmapEditorSettings.filteringAtrousPositionSigmaDirect;
        LightmapEditorSettingsWrapper.filteringAtrousPositionSigmaIndirect = LightmapEditorSettings.filteringAtrousPositionSigmaIndirect;
        LightmapEditorSettingsWrapper.filteringAtrousPositionSigmaAO       = LightmapEditorSettings.filteringAtrousPositionSigmaAO;
        LightmapEditorSettingsWrapper.filterTypeDirect                     = LightmapEditorSettings.filterTypeDirect;
        LightmapEditorSettingsWrapper.realtimeResolution                   = LightmapEditorSettings.realtimeResolution;


        return(LightmapEditorSettingsWrapper);
    }
Ejemplo n.º 2
0
    private void DoPasting()
    {
        EditorGUILayout.BeginVertical();
        if (GUILayout.Button("PASTE"))
        {
            var sourceScene = AssetFinder.SafeSingleAssetFind <SceneAsset>(this.sourceScene.name + " t:Scene");
            EditorSceneManager.OpenScene(AssetDatabase.GetAssetPath(sourceScene), OpenSceneMode.Single);

            this.sourceLightmapEditorSettingsWrapper = this.ExtractLightmapEditorSettingsFromActiveScene();

            foreach (var targetScene in this.targetScenes)
            {
                var targetSceneLoaded = AssetFinder.SafeSingleAssetFind <SceneAsset>(targetScene.SceneAsset.name + " t:Scene");
                EditorSceneManager.OpenScene(AssetDatabase.GetAssetPath(targetSceneLoaded), OpenSceneMode.Single);
                this.PasteLightMapEditorSettingsFromWrapper(this.sourceLightmapEditorSettingsWrapper);
                // EditorSceneManager.MarkSceneDirty()
                EditorSceneManager.MarkAllScenesDirty();
                EditorSceneManager.SaveOpenScenes();
            }
        }
        EditorGUILayout.EndVertical();
    }