Ejemplo n.º 1
0
 public void Rebuild()
 {
     this._activeProcessedArea  = Rectangle.Empty;
     this._workingProcessedArea = Rectangle.Empty;
     this._state           = LightingEngine.EngineState.MinimapUpdate;
     this._activeLightMap  = new LightMap();
     this._workingLightMap = new LightMap();
 }
Ejemplo n.º 2
0
 private void IncrementState()
 {
     this._state = (LightingEngine.EngineState)((int)(this._state + 1) % 4);
 }