Ejemplo n.º 1
0
    public void init(Transform target, int lifeMax, List <LifeBarData> data)
    {
        _currentIndex = 0;
        _target       = target;
        _offset       = GetOffset(target);
        _data         = data;
        _nextBar      = transform.Find("NextBar").gameObject.AddComponent <LifeBarItem>();
        _currentBar   = transform.Find("CurrentBar").gameObject.AddComponent <LifeBarItem>();
        _nextBar.Init();
        _currentBar.Init();

        RectTransform rect = GetComponent <RectTransform>();

        _ratio = rect.rect.width * data.Count / lifeMax; //每一滴血所代表的血条宽度

        SetBarData(_currentIndex, data);
    }