Ejemplo n.º 1
0
        public void Decode(Stream input, Stream output, bool resample)
        {
            int resampleRate = 44100;

            using OggReader reader    = new OggReader(input);
            using BinaryWriter writer = new BinaryWriter(output, System.Text.Encoding.ASCII, true);
            using var decoder         = OpusDecoder.Create(48000, reader.Channels);

            LibResampler resampler = null;

            if (resample)
            {
                resampler = new LibResampler(48000, resampleRate, reader.Channels);
            }

            bool isFirst = true;

            long headerPosition = output.Position;

            output.Position += 44;

            Span <float> inputBuffer = default;

            while (!reader.IsStreamFinished)
            {
                var frame = reader.ReadPacket();

                if (isFirst)
                {
                    inputBuffer = new float[decoder.GetSamples(frame.Span) * decoder.OutputChannels];
                }

                decoder.DecodeFloat(frame.Span, inputBuffer, out int dataLength);

                var outputSamples = inputBuffer.Slice(0, dataLength);

                if (isFirst)
                {
                    //remove preskip
                    outputSamples = outputSamples.Slice(reader.Preskip);

                    isFirst = false;
                }

                Span <float> outputSpan = outputSamples;

                if (resample)
                {
                    float[] resampledSamples = new float[resampler.ResampleUpperBound(outputSamples.Length)];


                    resampler.Resample(outputSamples, resampledSamples, reader.IsStreamFinished, out int outputLength);

                    outputSpan = resampledSamples.AsSpan(0, outputLength);
                }

                foreach (float sample in outputSpan)
                {
                    writer.Write(WaveWriter.ConvertSample(sample));
                }
            }

            long endPosition = output.Position;

            output.Position = headerPosition;

            WaveWriter.WriteWAVHeader(output, reader.Channels, (int)(endPosition - headerPosition), resample ? resampleRate : 48000, 16);

            output.Position = endPosition;
        }
Ejemplo n.º 2
0
        public void Encode(Stream input, Stream output)
        {
            using var bufferedWaveInput = new BufferedStream(input);
            using var wav = new WaveReader(bufferedWaveInput);

            byte channels = (byte)wav.Channels;

            int resampleRate = wav.SampleRate < 24000 ? 24000 : 48000;

            using var opus      = External.Opus.OpusEncoder.Create(resampleRate, channels, channels > 1 ? Application.Audio : Application.Voip);
            using var wrapper   = new OggWrapper(output, channels, (ushort)opus.LookaheadSamples, true);
            using var resampler = new LibResampler(wav.SampleRate, resampleRate, channels);


            opus.Bitrate = channels > 1 ? Core.Settings.OpusMusicBitrate : Core.Settings.OpusVoiceBitrate;



            int rawSampleCount  = (int)Math.Round(resampleRate * Core.Settings.OpusFrameSize);
            int samplesPerFrame = rawSampleCount * channels;



            using var tempFloatBuffer = MemoryPool <float> .Shared.Rent(8192);

            Span <float> tempFloatBufferSpan = tempFloatBuffer.Memory.Span;

            using var tempByteBuffer = MemoryPool <byte> .Shared.Rent(8192);

            Span <byte> tempByteBufferSpan = tempByteBuffer.Memory.Span;


            int outputSamplesUpperBound = resampler.ResampleUpperBound(samplesPerFrame);

            using var outputSampleBuffer = MemoryPool <float> .Shared.Rent(outputSamplesUpperBound * 10);

            Span <float> outputSampleSpan = outputSampleBuffer.Memory.Span.Slice(0, outputSamplesUpperBound * 10);

            int outputSpanStackPointer = 0;



            bool AppendToOutputSpan(Span <float> inputSampleSpan, Span <float> outputSampleSpan)
            {
                int result = wav.Read(inputSampleSpan);

                bool lastBuffer = false;

                if (result < inputSampleSpan.Length)
                {
                    lastBuffer = true;

                    int newSize = result - (result % channels);

                    inputSampleSpan = inputSampleSpan.Slice(0, newSize);
                }

                resampler.Resample(inputSampleSpan, outputSampleSpan.Slice(outputSpanStackPointer), lastBuffer, out var outputLength);

                outputSpanStackPointer += outputLength;

                return(!lastBuffer);
            }

            void MoveOutputToEncoded(bool lastFrame, Span <float> outputSampleSpan, Span <byte> encodedSampleSpan)
            {
                if (lastFrame)
                {
                    outputSampleSpan.Slice(outputSpanStackPointer, samplesPerFrame - outputSpanStackPointer).Clear();
                    // TODO: Tweak the frame size for end frames to minimize silent time
                }

                opus.Encode(outputSampleSpan.Slice(0, samplesPerFrame), encodedSampleSpan, rawSampleCount, out int outlen);

                wrapper.WritePacket(tempByteBuffer.Memory.Slice(0, outlen),
                                    rawSampleCount,
                                    lastFrame);

                if (!lastFrame)
                {
                    outputSampleSpan.Slice(samplesPerFrame, outputSpanStackPointer - samplesPerFrame).CopyTo(outputSampleSpan);

                    outputSpanStackPointer -= samplesPerFrame;
                }
            }

            while (true)
            {
                bool lastFrame = false;

                while (outputSpanStackPointer < samplesPerFrame && !lastFrame)
                {
                    lastFrame = !AppendToOutputSpan(tempFloatBufferSpan, outputSampleSpan);
                }

                while (outputSpanStackPointer >= samplesPerFrame)
                {
                    MoveOutputToEncoded(false, outputSampleSpan, tempByteBufferSpan);
                }

                if (lastFrame)
                {
                    MoveOutputToEncoded(true, outputSampleSpan, tempByteBufferSpan);
                    break;
                }
            }
        }