Ejemplo n.º 1
0
 public void UpdateValues(LibForge.SongData.SongData data)
 {
     songIdTextBox.Text        = data.SongId.ToString();
     gameOriginTextBox.Text    = data.GameOrigin;
     versionTextBox.Text       = data.Version.ToString();
     nameTextBox.Text          = data.Name;
     artistTextBox.Text        = data.Artist;
     albumTextBox.Text         = data.AlbumName;
     yearTextBox.Text          = data.AlbumYear.ToString();
     origYearTextBox.Text      = data.OriginalYear.ToString();
     genreTextBox.Text         = data.Genre;
     trackTextBox.Text         = data.AlbumTrackNumber.ToString();
     songLengthTextBox.Text    = data.SongLength.ToString();
     previewStartTextBox.Text  = data.PreviewStart.ToString();
     previewEndTextBox.Text    = data.PreviewEnd.ToString();
     guitarRankTextBox.Text    = data.GuitarRank.ToString();
     bassRankTextBox.Text      = data.BassRank.ToString();
     voxRankTextBox.Text       = data.VocalsRank.ToString();
     drumsRankTextBox.Text     = data.DrumRank.ToString();
     bandRankTextBox.Text      = data.BandRank.ToString();
     tutorialCheckBox.Checked  = data.Tutorial;
     artCheckBox.Checked       = data.AlbumArt;
     coverCheckBox.Checked     = data.Cover;
     vocalPartsTextBox.Text    = data.VocalParts.ToString();
     vocalGenderTextBox.Text   = data.VocalGender.ToString();
     mediumTextBox.Text        = data.Medium;
     freestyleCheckBox.Checked = data.HasFreestyleVocals;
     fakeCheckBox.Checked      = data.Fake;
     shortnameTextBox.Text     = data.Shortname;
 }
Ejemplo n.º 2
0
 public SongDataInspector(LibForge.SongData.SongData data)
 {
     InitializeComponent();
     if (data != null)
     {
         UpdateValues(data);
     }
 }