public void ChangeText(LeverInfo info) { GetComponent <Text>().text = info.EnabledCount.ToString(); }
public void InputHandler(LeverInfo leverInfo) { //deltaAngle = Mathf.Lerp(minAngle, maxAngle, leverInfo.position/2 + 1); //deltaAngle = leverInfo.position * 200; inputAngle = Mathf.Lerp(minAngle, maxAngle, leverInfo.position01); }
// Use this for initialization void Start() { lever = lever ?? GetComponent <NVRLever>(); info = new LeverInfo(); }