static void Main(string[] args) { var leveler = new Leveler(); leveler.LevelBed(); Console.WriteLine("Press ENTER to exit"); Console.ReadLine(); }
// Use this for initialization void Start() { //Debug.Log(renderer.material.color); currentHealth = maxHealth; scrapGui.text = "$ " + credits; animator = GetComponent<Animator>(); spriteLeveler = GetComponent<Leveler> (); }