Ejemplo n.º 1
0
    public void LevelComplete()
    {
        string levelTime = levelTimer.SendEndTime();
        string bestTime  = levelManager.completedLevelList[levelNumber - 1].bestTime;

        int bestTimeint;
        int levelTimeint;

        int.TryParse(levelTime, out levelTimeint);
        int.TryParse(bestTime, out bestTimeint);

        if (levelTimeint <= bestTimeint)
        {
            levelManager.completedLevelList[levelNumber - 1].bestTime = levelTime;
            levelManager.SaveProgress();
        }

        foreach (CompletedLevels level in levelManager.completedLevelList)
        {
            if (level.levelUnlocked == levelNumber + 1)
            {
                levelManager.GoToLevelSelect();
                return;
            }
        }
        levelManager.completedLevelList.Add(new CompletedLevels {
            levelUnlocked = levelNumber + 1, bestTime = "99999999"
        });
        levelManager.SaveProgress();
        levelManager.GoToLevelSelect();
    }