Ejemplo n.º 1
0
        public static LevelData CreateLevelData(LevelName levelName)
        {
            LevelData levelData;

            switch (levelName)
            {
            case LevelName.Level0:
                levelData = new LevelData_0();
                break;

            case LevelName.Level1:
                levelData = new LevelData_1();
                break;

            case LevelName.Level2:
                levelData = new LevelData_2();
                break;

            case LevelName.Level3:
                levelData = new LevelData_3();
                break;

            case LevelName.Level4:
                levelData = new LevelData_4();
                break;

            case LevelName.Level5_1:
                levelData = new LevelData_5_1();
                break;

            case LevelName.Level5_2:
                levelData = new LevelData_5_2();
                break;

            case LevelName.LevelTest1:
                levelData = new LevelTest_1();
                break;

            case LevelName.LevelTest2:
                levelData = new LevelTest_2();
                break;

            default:
                levelData = new LevelData_0();
                break;
            }

            levelData.Initialize();
            return(levelData);
        }
Ejemplo n.º 2
0
        public static LevelData CreateLevelData(int no)
        {
            LevelData levelData;

            switch (no)
            {
            case 0:
                levelData = new LevelData_0();
                break;

            default:
                levelData = new LevelData_0();
                break;
            }
            levelData.Initialize();
            return(levelData);
        }