Ejemplo n.º 1
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 public LevelGenerator(LevelControllerBase _levelController, LevelGenerationDataBase _levelGenerationData, LevelHolderBase _levelHolder, SimpleFactory <LevelIconBase> _levelIconFactory
                       , MapViewBase _mapView)
 {
     levelController     = _levelController;
     levelGenerationData = _levelGenerationData;
     levelHolder         = _levelHolder;
     levelIconFactory    = _levelIconFactory;
     mapView             = _mapView;
 }
Ejemplo n.º 2
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 public Level(LevelControllerBase _levelController, LevelData _levelData, LevelIconBase _levelIcon)
 {
     levelController = _levelController;
     levelData       = _levelData;
     levelIcon       = _levelIcon;
 }
Ejemplo n.º 3
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 private void InitLevelController()
 {
     levelController = new LevelController(levelView, levelHolder, this, playerController, playerData, asteroidFactory, mapController);
 }
Ejemplo n.º 4
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 void Start()
 {
     render          = GetComponent <MeshRenderer>();
     levelController = GameObject.FindWithTag("GameController").GetComponent <LevelControllerBase>();
 }