Ejemplo n.º 1
0
                /// <summary>
                /// try to push downstream, if failed then try to pull upstream
                /// </summary>
                private void TryPushFrame()
                {
                    var bufferSize = _buffer.Count;

                    if (bufferSize >= _frameSize)
                    {
                        PushFrame();
                    }
                    else if (bufferSize >= _stage._minimumChunkSize)
                    {
                        var iterator     = _buffer.Slice(_stage._lengthFieldOffset).GetEnumerator();
                        var parsedLength = _stage._intDecoder(iterator, _stage._lengthFieldLength);

                        _frameSize = _stage._computeFrameSize.HasValue
                            ? _stage._computeFrameSize.Value(_buffer.Slice(0, _stage._lengthFieldOffset).ToArray(), parsedLength)
                            : parsedLength + _stage._minimumChunkSize;

                        if (_frameSize > _stage._maximumFramelength)
                        {
                            FailStage(new FramingException(
                                          $"Maximum allowed frame size is {_stage._maximumFramelength} but decoded frame header reported size {_frameSize}"));
                        }
                        else if (_stage._computeFrameSize.IsEmpty && parsedLength < 0)
                        {
                            FailStage(new FramingException(
                                          $"Decoded frame header reported negative size {parsedLength}"));
                        }
                        else if (_frameSize < _stage._minimumChunkSize)
                        {
                            FailStage(new FramingException(
                                          $"Computed frame size {_frameSize} is less than minimum chunk size {_stage._minimumChunkSize}"));
                        }
                        else if (bufferSize >= _frameSize)
                        {
                            PushFrame();
                        }
                        else
                        {
                            TryPull();
                        }
                    }
                    else
                    {
                        TryPull();
                    }
                }
Ejemplo n.º 2
0
                /// <summary>
                /// try to push downstream, if failed then try to pull upstream
                /// </summary>
                private void TryPushFrame()
                {
                    var bufferSize = _buffer.Count;

                    if (bufferSize >= _frameSize)
                    {
                        PushFrame();
                    }
                    else if (bufferSize >= _stage._minimumChunkSize)
                    {
                        var iterator     = _buffer.Slice(_stage._lengthFieldOffset).GetEnumerator();
                        var parsedLength = _stage._intDecoder(iterator, _stage._lengthFieldLength);
                        _frameSize = parsedLength + _stage._minimumChunkSize;

                        if (_frameSize > _stage._maximumFramelength)
                        {
                            FailStage(new FramingException(
                                          $"Maximum allowed frame size is {_stage._maximumFramelength} but decoded frame header reported size {_frameSize}"));
                        }
                        else if (parsedLength < 0)
                        {
                            FailStage(new FramingException(
                                          $"Decoded frame header reported negative size {parsedLength}"));
                        }
                        else if (bufferSize >= _frameSize)
                        {
                            PushFrame();
                        }
                        else
                        {
                            TryPull();
                        }
                    }
                    else
                    {
                        TryPull();
                    }
                }