public static rotate ( GameObject gameObject, Vector3 to, float time ) : LTDescr, | ||
gameObject | GameObject | |
to | Vector3 | |
time | float | |
return | LTDescr, |
public static rotate ( GameObject gameObject, Vector3 to, float time ) : LTDescr, | ||
gameObject | GameObject | |
to | Vector3 | |
time | float | |
return | LTDescr, |