setVibrato() public method

public setVibrato ( Vector3 vibrato ) : LeanAudioOptions,
vibrato Vector3
return LeanAudioOptions,
Ejemplo n.º 1
0
 static public int setVibrato(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         LeanAudioOptions      self = (LeanAudioOptions)checkSelf(l);
         UnityEngine.Vector3[] a1;
         checkArray(l, 2, out a1);
         var ret = self.setVibrato(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
Ejemplo n.º 2
0
 static public int setVibrato(IntPtr l)
 {
     try {
         LeanAudioOptions      self = (LeanAudioOptions)checkSelf(l);
         UnityEngine.Vector3[] a1;
         checkArray(l, 2, out a1);
         var ret = self.setVibrato(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }