Ejemplo n.º 1
0
 private void DisplayRank(RankInfo rankInfo)
 {
     if (rankInfo.rank < 0)
     {
         personalEntry.gameObject.SetActive(false); //This works because the scene will be reloaded if you get a high score
     }
     else
     {
         personalEntry.DisplayScore(rankInfo.rank + 1, rankInfo.username, rankInfo.score, true);
     }
 }