//Redraws the conversation window in the GUI
        private void _DrawConversation()
        {
            //Only proceed if there is a valid conversation
            if (activeConversation != null)
            {
                //Clear the GUI first and empty the list of stored messages
                conversationView.RemoveAllViews();
                allMessages = new ConcurrentDictionary <string, MessageView>();

                //Grab all the messages from the conversation and add them to the GUI
                IList <IMessage> allMsgs = layerClient.GetMessages(activeConversation);
                for (int i = 0; i < allMsgs.Count; i++)
                {
                    AddMessageToView(allMsgs[i]);
                }

                //After redrawing, force the scroll view to the bottom (most recent message)
                conversationScroll.Post(() =>
                {
                    conversationScroll.FullScroll(FocusSearchDirection.Down);
                });
            }
        }