new void Awake()
 {
     base.Awake();
     //取得
     _attack = GetComponent <LarvaAttack>();
     _boss   = GetComponent <BossEnemy>();
 }
 private void Awake()
 {
     //取得
     _attack = GetComponent <LarvaAttack>();
     _boss   = GetComponent <BossEnemy>();
 }