private LapController GetLapController() { if(lapController == null) { lapController = (LapController) GameObject.FindGameObjectWithTag("LapController").GetComponent(typeof(LapController)); } return lapController; }
void Awake() { drewBackTire = backTire.GetComponent <DrewBackTire>(); checkPoints = GetComponent <CheckPoints>(); lapCounter = lapController.GetComponent <LapController>(); }
void Awake() { lc = FindObjectOfType <LapController>(); sr = GetComponent <SpriteRenderer>(); c = FindObjectOfType <Car>(); }
void Start() { lapTimer = FindObjectOfType <LapTimer>(); lapController = FindObjectOfType <LapController>(); StartLap(); }
void Start() { lapController = FindObjectOfType <LapController>(); gc = FindObjectOfType <GameController>(); }
private void Start() { wheelPositions = new Transform[5]; lapController = lapControllerRef.GetComponent <LapController>(); //Assign the lapcontroller }
void Start() { ResetTimer(); lapController = FindObjectOfType <LapController>(); }