Ejemplo n.º 1
0
    void Start()
    {
        languagecontrol = FindObjectOfType <LanguageController>();
        data            = languagecontrol.DataFile();
        navigation      = FindObjectOfType <NavScripts>();
        textshowhide    = FindObjectOfType <TextShowHide>();

        //GameObject clickTextObject = GameObject.Find("ClickWeightText");
        //Text ClickWeightText = GameObject.Find("ClickWeightText")?.GetComponent<Text>();
        Text homeText   = GameObject.Find("homeText")?.GetComponent <Text>();
        Text replayText = GameObject.Find("replayText")?.GetComponent <Text>();
        Text helpText   = GameObject.Find("helpText")?.GetComponent <Text>();

        //Debug.Log(helpText);
        // Debug.Log("childCount: "+GameObject.Find("NavButtons")?.GetComponent<Transform>().childCount);

        //componentsArray = new Text[] {ClickWeightText, homeText, replayText };
        componentsArray = new Text[] { homeText, replayText, helpText };

        string[] objNames = { "homeText", "replayText", "helpText" };

        objectNames = new List <string>(objNames);

        homeText.text   = data.SelectNodes("/strings/" + "string[@id='homeText']")[0].InnerText.ToString();
        replayText.text = data.SelectNodes("/strings/" + "string[@id='replayText']")[0].InnerText.ToString();

        // textshowhide.hideText(clickTextObject);
        navigation.ShowHideNav(false);
    }
Ejemplo n.º 2
0
 private void Start()
 {
     languagecontrol = FindObjectOfType <LanguageController>();
     data            = languagecontrol.DataFile();
     coinText        = GameObject.Find("coinText")?.GetComponent <Text>();
     scorecounter    = FindObjectOfType <ScoreCounter>();
     //Debug.Log(scorecounter.GetScore());
     coinText.text = data.SelectNodes("/strings/" + "string[@id='coinText']")[0].InnerText.ToString() + scorecounter.GetScore();
 }
Ejemplo n.º 3
0
 //test for text echoes
 void Start()
 {
     languagecontrols = FindObjectOfType <LanguageController>();
     data             = languagecontrols.DataFile();
     messageObject    = GameObject.Find("Canvas/Grandma/Text");
     messageText      = GameObject.Find("Canvas/Grandma/Text")?.GetComponent <Text>();
     //    transform.GetChild(0).gameObject.SetActive (false);
     Invoke("ShowMessage", 0.1f);
     Invoke("hideObject", 0.11f);
 }
Ejemplo n.º 4
0
 //test for text echoes
 void Start()
 {
     languagecontrols = FindObjectOfType <LanguageController>();
     data             = languagecontrols.DataFile();
     Debug.Log(data);
     messageObject = GameObject.Find("Canvas/LastPageInfo/Text");
     messageText   = GameObject.Find("Canvas/LastPageInfo/Text")?.GetComponent <Text>();
     Invoke("ShowMessage", 0.1f);
     this.gameObject.SetActive(false);
 }
Ejemplo n.º 5
0
 //test for text echoes
 void Start()
 {
     languagecontrols = FindObjectOfType <LanguageController>();
     data             = languagecontrols.DataFile();
     Debug.Log(data);
     messageObject = GameObject.Find("Canvas/EnergyFinish/Text");
     messageText   = GameObject.Find("Canvas/EnergyFinish/Text")?.GetComponent <Text>();
     //    transform.GetChild(0).gameObject.SetActive (false);
     Invoke("ShowMessage", 0.1f);
     this.gameObject.SetActive(false);
 }
Ejemplo n.º 6
0
 void Start()
 {
     languagecontrols = FindObjectOfType <LanguageController>();
     data             = languagecontrols.DataFile();
     messageObject    = GameObject.Find("TextCanvas/MessageObject/Panel/Message");
     messageText      = GameObject.Find("TextCanvas/MessageObject/Panel/Text")?.GetComponent <Text>();
     okayText         = GameObject.Find("TextCanvas/MessageObject/Panel/OkayBtn/Text")?.GetComponent <Text>();
     //Debug.Log("Message Object: " + messageText);
     //okayText.text = data.SelectNodes("/strings/" + "string[@id='okay']")[0].InnerText.ToString();
     //to hide its child components and show only when necessary
     transform.GetChild(0).gameObject.SetActive(false);
     transform.GetChild(0).GetChild(3).gameObject.SetActive(false);
     transform.GetChild(0).GetChild(4).gameObject.SetActive(false);
 }
Ejemplo n.º 7
0
    private void Start()
    {
        //endText = GameObject.Find("TextCanvas/LevelPanelContainer/OptionsPanel/EndText")?.GetComponent<Text>();
        optnPanel        = this.transform.GetChild(0).gameObject;
        languagecontrols = FindObjectOfType <LanguageController>();
        data             = languagecontrols.DataFile();

        anim_1  = optnPanel.transform.GetChild(0).gameObject.GetComponent <Animator>();
        anim_2  = optnPanel.transform.GetChild(1).gameObject.GetComponent <Animator>();
        endText = optnPanel.transform.GetChild(4).gameObject.GetComponent <Text>();

        level_1 = optnPanel.transform.GetChild(0).gameObject.GetComponent <Button>();
        level_2 = optnPanel.transform.GetChild(1).gameObject.GetComponent <Button>();
        level_3 = optnPanel.transform.GetChild(2).gameObject.GetComponent <Button>();
    }
Ejemplo n.º 8
0
    void Start()
    {
        languagecontrols = FindObjectOfType <LanguageController>();

        helpObject  = GameObject.Find("TextCanvas/HelpObject/HelpPanelContainer");
        helpbtnText = GameObject.Find("helpText")?.GetComponent <Text>();
        helpText    = GameObject.Find("TextCanvas/HelpObject/HelpPanelContainer/HelpPanel/HelpText")?.GetComponent <Text>();
        helpImage   = GameObject.Find(helpObject + "/HelpPanel/HelpImage")?.GetComponent <Image>().sprite;

        //ShowHelp("moveFulcrum");
        //helpPanel = this.gameObject.transform.GetChild(1).GetChild(0).gameObject;
        helpPanel = this.gameObject.transform.GetChild(0).gameObject;
        //Debug.Log(helpPanel.name);
        helpPanel.SetActive(false);

        //Debug.Log(languagecontrols);
        data             = languagecontrols.DataFile();
        helpbtnText.text = data.SelectNodes("/strings/" + "string[@id='helpText']")[0].InnerText.ToString();
    }