public static void MainX()
        {
            map = Labirynth.CreateLarge();
            Stack <Point> points = new Stack <Point>();

            points.Push(new Point {
                X = 0, Y = 0
            });

            while (points.Count != 0)
            {
                var point = points.Pop();
                if (!CanMove(point.X, point.Y))
                {
                    continue;
                }
                map[point.X, point.Y] = Space.Visited;
                // Visualize();
                points.Push(point.X - 1, point.Y);
                points.Push(point.X + 1, point.Y);
                points.Push(point.X, point.Y - 1);
                points.Push(point.X, point.Y + 1);
            }
        }
Ejemplo n.º 2
0
 public static void MainX()
 {
     map = Labirynth.CreateLarge();
     Go(0, 0);
 }