public IEnumerator fn_Bunsen_Burner(LabState LS) { // if (LS == LabState.UsingItem) //{ m_Content.SetActive(true); LabManager.LM.m_LabState = LabState.Idle; LabManager.LM.fn_ResetCurrentSelectedTool(); ApplicationManager.AM.m_Scenes[ApplicationManager.AM.m_CurrentScenesIndex]. m_Missions[ApplicationManager.AM.m_Scenes[ApplicationManager.AM.m_CurrentScenesIndex].LastMissionIndex].isDone = true; LabManager.LM.fn_UpdateMissionText(ApplicationManager.AM.m_Scenes[ApplicationManager.AM.m_CurrentScenesIndex].LastMissionIndex + 1); ApplicationManager.AM.m_Scenes[ApplicationManager.AM.m_CurrentScenesIndex].LastMissionIndex++; LabManager.LM.m_ToolText.text = "ﺔﺤﻴﺤﺻ ﺓﻮﻄﺧ"; yield return(new WaitForSeconds(m_BunsenBurner_Timer)); if (m_ChildTools != null) { m_ChildTools[0].GetComponent <Tool>().m_ToolTempreture = 10; } else { Debug.Log("Beaker not a child to bunsen burner"); } //} // else //{ // Debug.Log("Action Can't be applied to this tool"); // TODO Change to dynamic on screen arabic text // } }
public void fn_Container(LabState LS, Tool OtherTool) { if (LS == LabState.EmptyingItem) { if (OtherTool.m_ToolType == ToolType.Container_Sample || OtherTool.m_ToolType == ToolType.Mortar_Pestle) { // GameObject DropedContent = Instantiate(m_Content, OtherTool.m_ContentPosition.position, OtherTool.gameObject.transform.rotation, OtherTool.gameObject.transform); //OtherTool.m_Content = DropedContent; LabManager.LM.m_LabState = LabState.Idle; LabManager.LM.fn_ResetCurrentSelectedTool(); } } }
public void fn_TestingTube(LabState LS, Tool Beaker) { if (Beaker.m_ToolType == ToolType.Beaker) { if (Beaker.isFull == true && Beaker.fn_GetBeakerContentPrePosition() != new Vector3(0, 0, 0)) { gameObject.transform.position = Beaker.fn_GetBeakerContentPrePosition(); } else { Debug.Log("Something went wrong!"); } Beaker.originalTestingTubePosition = transform.position; gameObject.transform.position = Beaker.m_ContentPosition.position; Beaker.m_Content = gameObject; Beaker.isFull = true; } }
public void fn_Mortar_Pestle(LabState LS, Tool OtherTool) { if (LS == LabState.UsingItem) { if (isFull == false) { Smash(m_Content.tag); isFull = true; LabManager.LM.m_LabState = LabState.Idle; LabManager.LM.fn_ResetCurrentSelectedTool(); } else { Debug.Log("Already Smashed!"); // TODO Change to dynamic arabic text } } else if (LS == LabState.EmptyingItem) { if (isFull == true) { if (OtherTool.m_ToolType == ToolType.Container_Sample) { //GameObject DropedContent = Instantiate(m_Content, OtherTool.m_ContentPosition.position, OtherTool.gameObject.transform.rotation, OtherTool.gameObject.transform); //OtherTool.m_Content = DropedContent; //GameObject.Destroy(m_Content.gameObject); isFull = false; LabManager.LM.m_LabState = LabState.Idle; LabManager.LM.fn_ResetCurrentSelectedTool(); } else { Debug.Log("Can't empty content in this tool"); //TODO Change to dynamic on screen arabic text } } else { Debug.Log("No content!"); // TODO Change to dynamic arabic text } } }
internal static string ToSerializedValue(this LabState value) { switch (value) { case LabState.Draft: return("Draft"); case LabState.Publishing: return("Publishing"); case LabState.Scaling: return("Scaling"); case LabState.Syncing: return("Syncing"); case LabState.Published: return("Published"); } return(null); }
public void fn_Dropper(LabState LS, Tool OtherTool) { if (LS == LabState.UsingItem) { if (isFull == false) { if (OtherTool.m_ToolType == ToolType.Distilled_Water || OtherTool.m_ToolType == ToolType.Egg_Yolk || OtherTool.m_ToolType == ToolType.Glucose_Solution || OtherTool.m_ToolType == ToolType.Iodine_Solution || OtherTool.m_ToolType == ToolType.Starch_Solution || OtherTool.m_ToolType == ToolType.Benedict_Reagent) { //GameObject newContent = Instantiate(OtherTool.m_Content, m_ContentPosition.position, transform.rotation, transform); //m_Content = newContent; isFull = true; LabManager.LM.m_LabState = LabState.Idle; LabManager.LM.fn_ResetCurrentSelectedTool(); } else { Debug.Log("Can't Use dropper with this tool"); // TODO Change to dynamic on screen arabic text } } else { Debug.Log("Dropper is full, empty it first"); // TODO Change to dynamic on screen arabic text } } else if (LS == LabState.EmptyingItem) { if (isFull == true) { if (OtherTool.m_ToolType == ToolType.Container_Sample || OtherTool.m_ToolType == ToolType.MircoScope_GlassSection || OtherTool.m_ToolType == ToolType.Mortar_Pestle || OtherTool.m_ToolType == ToolType.TestingTube) { // GameObject DropedContent = Instantiate(m_Content, OtherTool.m_ContentPosition.position, OtherTool.gameObject.transform.rotation, OtherTool.gameObject.transform); // OtherTool.m_Content = DropedContent; /* switch (OtherTool.m_Content.tag) * { * case "Glucose Solution": * if (m_Content.tag == "Bendict Reagent") * { * // TODO CHANGE COLOR FROM BLUE TO ORANGE * } * break; * * case "Bread": * if (m_Content.tag == "Iodine Solution") * { * // TODO CHANGE COLOR FROM ORANGE TO DARK BLUE * } * break; * * case "Wheat Seeds": * if (m_Content.tag == "Iodine Solution") * { * // TODO CHANGE COLOR FROM ORANGE TO DARK BLUE * } * break; * * case "Peas Seeds": * if (m_Content.tag == "Iodine Solution") * { * // TODO CHANGE COLOR FROM ORANGE TO LIGHT BLUE * } * break; * * default: Debug.Log("No specified behavior"); * break; * }*/ fn_ClearContent(); LabManager.LM.m_LabState = LabState.Idle; LabManager.LM.fn_ResetCurrentSelectedTool(); } else { Debug.Log("Can't Empty Dropper in this tool"); // TODO Change to dynamic on screen arabic text } } else { Debug.Log("Dropper has no content"); // TODO Change to dynamic on screen arabic text } } fn_Interact(OtherTool, 90f, 0, 0); }
/// <summary> /// Converts the <see cref="sourceValue" /> parameter to the <see cref="destinationType" /> parameter using <see cref="formatProvider" /// /> and <see cref="ignoreCase" /> /// </summary> /// <param name="sourceValue">the <see cref="System.Object"/> to convert from</param> /// <param name="destinationType">the <see cref="System.Type" /> to convert to</param> /// <param name="formatProvider">not used by this TypeConverter.</param> /// <param name="ignoreCase">when set to <c>true</c>, will ignore the case when converting.</param> /// <returns> /// an instance of <see cref="LabState" />, or <c>null</c> if there is no suitable conversion. /// </returns> public override object ConvertFrom(object sourceValue, global::System.Type destinationType, global::System.IFormatProvider formatProvider, bool ignoreCase) => LabState.CreateFrom(sourceValue);