private void NewLanguage(object sender, EventArgs e) { LANG l = LANG.LANG_USA; if (sender is PictureBox) { if (sender == picFRA) { l = LANG.LANG_FRA; } } if (l == LANG.LANG_FRA) { Thread.CurrentThread.CurrentCulture = new CultureInfo("fr-FR"); Thread.CurrentThread.CurrentUICulture = new CultureInfo("fr-FR"); } else { Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US"); Thread.CurrentThread.CurrentUICulture = new CultureInfo("en-US"); } InitStrings(); }
public void ChangeLanguage() { LANG new_language = GetNextLang(); SetLanguage(new_language); if (OnLanguageChanged != null) { OnLanguageChanged(); } }
public static void SetLanguage(LANG new_language) { current_language = new_language; FloorRouteLabel.OnLanguageChanged(); for (int i = 0; i < all_instances.Count; i++) { all_instances[i].TranslateString(); } }
public static LANG GetLang() { LANG iLang = LANG.EN; if (Settings.Default.Language == "EN") { iLang = LANG.EN; } else if (Settings.Default.Language == "JP") { iLang = LANG.JP; } return(iLang); }
void Start() { language = LanguageChoose.Instance; toggle = GetComponent <Toggle>(); label = gameObject.name.Substring(8); FillDictionary(); currentLanguage = language.OriginalLanguage; if (label == langNames[currentLanguage]) { toggle.interactable = false; } }
public override void ReadByte(ByteBuffer byteBuf) { Id = byteBuf.ReadInt(); IsLeader = byteBuf.ReadBool(); Race = StringConvert.IndexToEnum <ERaceType>(byteBuf.ReadInt()); Name = LANG.Convert(byteBuf.ReadInt()); Model = byteBuf.ReadUTF(); Age = byteBuf.ReadInt(); Power = byteBuf.ReadLong(); Speed = byteBuf.ReadFloat(); Hp = byteBuf.ReadDouble(); SomeIntParams = byteBuf.ReadListInt(); SomeLongParams = byteBuf.ReadListLong(); SomeFloatParams = byteBuf.ReadListFloat(); SomeDoubleParams = byteBuf.ReadListDouble(); SomeStringParams = byteBuf.ReadListUTF(); SomeLanguageParams = LANG.Convert(byteBuf.ReadListInt()); SkillWrapper = SkillWrapper.Parse(byteBuf); }
public string GetText(LANG language) { switch (language) { case LANG.EN: return(this.text.en); case LANG.DE: return(this.text.de); case LANG.FR: return(this.text.fr); case LANG.RU: return(this.text.ru); default: Console.WriteLine($"Wrong argument. {language} Return EN"); return(this.text.en); } }
public MainDisplay() { AxisFont = new Font("宋体", 9); NumberFont = new Font("Arial Unicode MS", 10); TitleFont = new Font("宋体", 12, FontStyle.Bold); TitleHeight = 40; TickLength = 2; RightSpace = 30; STR = new Dictionary <LANG, Dictionary <string, string> >(); Dictionary <string, string> Eng = new Dictionary <string, string>(); Eng.Add("szAxisXName", "Thickness[mm]"); Eng.Add("szAxisYName", "Temperature[℃]"); Eng.Add("szHeatflow", "Heatflow:"); Eng.Add("szTitle", "Temperature Diagram"); Eng.Add("szHotface", "Hotface"); Eng.Add("szColdface", "Coldface"); STR.Add(LANG.ENG, Eng); Dictionary <string, string> Ch = new Dictionary <string, string>(); Ch.Add("szAxisXName", "厚度[mm]"); Ch.Add("szAxisYName", "温度[℃]"); Ch.Add("szHeatflow", "热流:"); Ch.Add("szTitle", "温度示意图"); Ch.Add("szHotface", "热面"); Ch.Add("szColdface", "冷面"); STR.Add(LANG.CH, Ch); lang = LANG.CH; InitializeComponent(); this.SetStyle(ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw | ControlStyles.AllPaintingInWmPaint, true); Space = 5; XAxisHeight = 100; YAxisWidth = 60; MinWidth = 2; MaxColor = Color.Red; MinColor = Color.Blue; BoundaryWidth = 20; }
public string GetString(string key, LANG lang = LANG.EN) { string ret = ""; try { switch (lang) { case LANG.EN: ret = dic_en[key]; break; case LANG.JP: ret = dic_jp[key]; break; default: ret = dic_en[key]; break; } } catch (Exception) { switch (lang) { case LANG.EN: ret = "Undefined"; break; case LANG.JP: ret = "正義されない"; break; default: ret = "Undefined"; break; } } return(ret); }
private void Update() { org = language.OriginalLanguage; tar = language.TargetLanguage; }
protected BaseFactory(LANG currentLANG) { this.currentLANG = currentLANG; }
public WAVFactory(LANG currentLANG) : base(currentLANG, Config.pathToWAVJsonFile) { }
public void Create() { AddElement(1, new CfgMonsterTable(1, LANG.Convert(178940420), 1002, 10f, 1.2f, 4f, "10001", 8f, 20f, 100, 0, 20, 0)); AddElement(2, new CfgMonsterTable(2, LANG.Convert(178979727), 1003, 10f, 1.2f, 4f, "10001", 8f, 20f, 200, 0, 10, 10)); AddElement(3, new CfgMonsterTable(3, LANG.Convert(1421729370), 1004, 30f, 2.4f, 4f, "10001", 8f, 20f, 1000, 0, 10, 10)); }
public void Create() { AddElement(1001, new CfgSkillTable(1001, LANG.Convert(88134997), 1002, "", 0.9f, 1f, 0, 0.2f, 100f, 1.5f)); AddElement(1002, new CfgSkillTable(1002, LANG.Convert(1351039565), 1005, "", 1.2f, 1f, 0, 0.8f, 50f, 3f)); AddElement(1003, new CfgSkillTable(1003, LANG.Convert(-1257327582), 1004, "", 1f, 5f, 0, 0f, 0f, 0f)); }
public void Create() { AddElement(1, new CfgPlayerTable(1, LANG.Convert(91216312), 1001, 1.2f, 4f, "10001", 100, 100, 20, 10)); }
public FBXFactory(LANG currentLANG) : base(currentLANG, Config.pathToFBXJsonFile) { }
public void SetOriginalLanguage() { originalLanguage = (LANG)originalLangDropdown.value; Debug.Log("set original language"); }
public TXTFactory(LANG currentLANG) : base(currentLANG, "") { }
/// <summary> /// Method used to add a property to the instance. Will be placed in the correct class Property. /// </summary> /// <param name="input">The vCard.Property to add.</param> public void AddProperty(Props.IProperty input) { if (input == null || input.IsValueNull) { return; } switch (input.Property) { case KnownProperties.ADR: ADR.AddIfNotNull(input as Props.ADR); break; case KnownProperties.ANNIVERSARY: ANNIVERSARY = input as Props.ANNIVERSARY; break; case KnownProperties.BDAY: BDAY = input as Props.BDAY; break; case KnownProperties.CALADRURI: CALADRURI.AddIfNotNull(input as Props.CALADRURI); break; case KnownProperties.CALURI: CALURI.AddIfNotNull(input as Props.CALURI); break; case KnownProperties.CATEGORIES: CATEGORIES.AddIfNotNull(input as Props.CATEGORIES); break; case KnownProperties.CLIENTPIDMAP: CLIENTPIDMAP.AddIfNotNull(input as Props.CLIENTPIDMAP); break; case KnownProperties.EMAIL: EMAIL.AddIfNotNull(input as Props.EMAIL); break; case KnownProperties.FBURL: FBURL.AddIfNotNull(input as Props.FBURL); break; case KnownProperties.FN: FN.AddIfNotNull(input as Props.FN); break; case KnownProperties.GENDER: GENDER = input as Props.GENDER; break; case KnownProperties.GEO: GEO.AddIfNotNull(input as Props.GEO); break; case KnownProperties.IMPP: IMPP.AddIfNotNull(input as Props.IMPP); break; case KnownProperties.KEY: KEY.AddIfNotNull(input as Props.KEY); break; case KnownProperties.KIND: { char k = (input as Props.KIND).Value.ToLower()[0]; if (k == 'i') { KIND = Kinds.Individual; } else if (k == 'g') { KIND = Kinds.Group; } else if (k == 'o') { KIND = Kinds.Org; } else if (k == 'l') { KIND = Kinds.Location; } else { KIND = Kinds.Individual; } break; } case KnownProperties.LANG: LANG.AddIfNotNull(input as Props.LANG); break; case KnownProperties.LOGO: LOGO.AddIfNotNull(input as Props.LOGO); break; case KnownProperties.MEMBER: MEMBER.AddIfNotNull(input as Props.MEMBER); break; case KnownProperties.N: N = input as Props.N; break; case KnownProperties.NICKNAME: NICKNAME.AddIfNotNull(input as Props.NICKNAME); break; case KnownProperties.NOTE: NOTE.AddIfNotNull(input as Props.NOTE); break; case KnownProperties.ORG: ORG.AddIfNotNull(input as Props.ORG); break; case KnownProperties.PHOTO: PHOTO.AddIfNotNull(input as Props.PHOTO); break; case KnownProperties.PRODID: PRODID = input as Props.PRODID; break; case KnownProperties.RELATED: RELATED.AddIfNotNull(input as Props.RELATED); break; case KnownProperties.REV: REV = input as Props.REV; break; case KnownProperties.ROLE: ROLE.AddIfNotNull(input as Props.ROLE); break; case KnownProperties.SOUND: SOUND.AddIfNotNull(input as Props.SOUND); break; case KnownProperties.SOURCE: SOURCE.AddIfNotNull(input as Props.SOURCE); break; case KnownProperties.TEL: TEL.AddIfNotNull(input as Props.TEL); break; case KnownProperties.TITLE: TITLE.AddIfNotNull(input as Props.TITLE); break; case KnownProperties.TZ: TZ.AddIfNotNull(input as Props.TZ); break; case KnownProperties.UID: UID = input as Props.UID; break; case KnownProperties.URL: URL.AddIfNotNull(input as Props.URL); break; case KnownProperties.VERSION: VERSION = input as Props.VERSION; break; case KnownProperties.XML: XML.AddIfNotNull(input as Props.XML); break; default: return; } }
public static uint MAKELANG(LANG p, SUBLANG s) => ((uint)s << 10) | (uint)p;
public void Create() { AddElement("UILogin1".GetHashCode(), new CfgUILanguageTable("UILogin1".GetHashCode(), LANG.Convert(-347589321))); AddElement("UISetting1".GetHashCode(), new CfgUILanguageTable("UISetting1".GetHashCode(), LANG.Convert(-487833582))); AddElement("UISetting2".GetHashCode(), new CfgUILanguageTable("UISetting2".GetHashCode(), LANG.Convert(1015751757))); AddElement("UISetting3".GetHashCode(), new CfgUILanguageTable("UISetting3".GetHashCode(), LANG.Convert(-50860896))); AddElement("UISetting4".GetHashCode(), new CfgUILanguageTable("UISetting4".GetHashCode(), LANG.Convert(337257549))); AddElement("UISetting5".GetHashCode(), new CfgUILanguageTable("UISetting5".GetHashCode(), LANG.Convert(-384687027))); AddElement("UICommon1".GetHashCode(), new CfgUILanguageTable("UICommon1".GetHashCode(), LANG.Convert(107007938))); }
protected BaseFactory(LANG currentLANG, string jsonPath) { this.currentLANG = currentLANG; JsonPath = jsonPath; }
void Awake() { all_instances.Add(this); current_language = (LANG)PlayerPrefs.GetInt(LangKey, 0); }