void Awake() { // create static instance if(inst == null) inst = this; }
// Use this for initialization void Start() { // assign static class vars kinectMan = KinectManager_Body.inst; }
void Awake() { // create static instance if(inst == null) inst = this; }
// Use this for initialization void Start() { // assign static class vars kinectMan = KinectManager_Body.inst; }